/* Copyright (C) 2024 - 2025 Pagefault Games This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package savedata import ( "database/sql" "errors" "fmt" "os" "github.com/aws/aws-sdk-go-v2/service/s3/types" "github.com/pagefaultgames/rogueserver/defs" ) var ErrSaveNotExist = errors.New("save does not exist") type GetSystemStore interface { GetSystemSaveFromS3(uuid []byte) (defs.SystemSaveData, error) ReadSystemSaveData(uuid []byte) (defs.SystemSaveData, error) } func GetSystem[T GetSystemStore](store T, uuid []byte) (defs.SystemSaveData, error) { var system defs.SystemSaveData var err error if os.Getenv("S3_SYSTEM_BUCKET_NAME") != "" { // use S3 system, err = store.GetSystemSaveFromS3(uuid) var nokey *types.NoSuchKey if errors.As(err, &nokey) { err = ErrSaveNotExist } } else { // use database system, err = store.ReadSystemSaveData(uuid) if errors.Is(err, sql.ErrNoRows) { err = ErrSaveNotExist } } if err != nil { return system, err } return system, nil } // Interface for database operations needed for updating system data. type UpdateSystemStore interface { UpdateAccountStats(uuid []byte, stats defs.GameStats, voucherCounts map[string]int) error StoreSystemSaveDataS3(uuid []byte, data defs.SystemSaveData) error StoreSystemSaveData(uuid []byte, data defs.SystemSaveData) error } func UpdateSystem[T UpdateSystemStore](store T, uuid []byte, data defs.SystemSaveData) error { if data.TrainerId == 0 && data.SecretId == 0 { return fmt.Errorf("invalid system data") } err := store.UpdateAccountStats(uuid, data.GameStats, data.VoucherCounts) if err != nil { return fmt.Errorf("failed to update account stats: %s", err) } if os.Getenv("S3_SYSTEM_BUCKET_NAME") != "" { // use S3 err = store.StoreSystemSaveDataS3(uuid, data) } else { err = store.StoreSystemSaveData(uuid, data) } if err != nil { return err } return nil } type DeleteSystemStore interface { DeleteSystemSaveData(uuid []byte) error } func DeleteSystem[T DeleteSystemStore](store T, uuid []byte) error { err := store.DeleteSystemSaveData(uuid) if err != nil { return err } return nil }