package savedata import ( "fmt" "github.com/pagefaultgames/rogueserver/db" "github.com/pagefaultgames/rogueserver/defs" ) func Session(uuid []byte, slot int) (defs.SessionSaveData, error) { var session defs.SessionSaveData if slot < 0 || slot >= defs.SessionSlotCount { return session, fmt.Errorf("slot id %d out of range", slot) } var err error session, err = db.ReadSessionSaveData(uuid, slot) if err != nil { return session, err } return session, nil }