package savedata import ( "fmt" "github.com/pagefaultgames/rogueserver/db" "github.com/pagefaultgames/rogueserver/defs" ) func GetSession(uuid []byte, slot int) (defs.SessionSaveData, error) { var session defs.SessionSaveData if slot < 0 || slot >= defs.SessionSlotCount { return session, fmt.Errorf("slot id %d out of range", slot) } var err error session, err = db.ReadSessionSaveData(uuid, slot) if err != nil { return session, err } return session, nil } func PutSession(uuid []byte, slot int, data defs.SessionSaveData) error { if slot < 0 || slot >= defs.SessionSlotCount { return fmt.Errorf("slot id %d out of range", slot) } err := db.StoreSessionSaveData(uuid, data, slot) if err != nil { return err } return nil } func DeleteSession(uuid []byte, slot int) error { if slot < 0 || slot >= defs.SessionSlotCount { return fmt.Errorf("slot id %d out of range", slot) } err := db.DeleteSessionSaveData(uuid, slot) if err != nil { return err } return nil }