Add endpoints for stats

pull/4/head
Flashfyre 9 months ago
parent 99d3490172
commit dcb1c76370

@ -8,25 +8,36 @@ import (
"time"
"github.com/Flashfyre/pokerogue-server/db"
"github.com/Flashfyre/pokerogue-server/defs"
"github.com/go-co-op/gocron"
)
var (
playerCountScheduler = gocron.NewScheduler(time.UTC)
playerCount int
statScheduler = gocron.NewScheduler(time.UTC)
playerCount int
battleCount int
classicSessionCount int
)
func SchedulePlayerCountRefresh() {
playerCountScheduler.Every(10).Second().Do(updatePlayerCount)
playerCountScheduler.StartAsync()
func ScheduleStatRefresh() {
statScheduler.Every(10).Second().Do(updateStats)
statScheduler.StartAsync()
}
func updatePlayerCount() {
func updateStats() {
var err error
playerCount, err = db.FetchPlayerCount()
if err != nil {
log.Print(err)
}
battleCount, err = db.FetchBattleCount()
if err != nil {
log.Print(err)
}
classicSessionCount, err = db.FetchClassicSessionCount()
if err != nil {
log.Print(err)
}
}
// /game/playercount - get player count
@ -39,3 +50,29 @@ func (s *Server) handlePlayerCountGet(w http.ResponseWriter) {
w.Write(response)
}
// /game/titlestats - get title stats
func (s *Server) handleTitleStatsGet(w http.ResponseWriter) {
titleStats := &defs.TitleStats{
PlayerCount: playerCount,
BattleCount: battleCount,
}
response, err := json.Marshal(titleStats)
if err != nil {
http.Error(w, fmt.Sprintf("failed to marshal response json: %s", err), http.StatusInternalServerError)
return
}
w.Write(response)
}
// /game/classicsessioncount - get classic session count
func (s *Server) handleClassicSessionCountGet(w http.ResponseWriter) {
response, err := json.Marshal(classicSessionCount)
if err != nil {
http.Error(w, fmt.Sprintf("failed to marshal response json: %s", err), http.StatusInternalServerError)
return
}
w.Write(response)
}

@ -36,6 +36,10 @@ func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) {
case "/game/playercount":
s.handlePlayerCountGet(w)
case "/game/titlestats":
s.handleTitleStatsGet(w)
case "/game/classicsessioncount":
s.handleClassicSessionCountGet(w)
case "/savedata/get":
s.handleSavedataGet(w, r)

@ -9,3 +9,23 @@ func FetchPlayerCount() (int, error) {
return playerCount, nil
}
func FetchBattleCount() (int, error) {
var battleCount int
err := handle.QueryRow("SELECT SUM(battles) FROM accountStats").Scan(&battleCount)
if err != nil {
return 0, err
}
return battleCount, nil
}
func FetchClassicSessionCount() (int, error) {
var classicSessionCount int
err := handle.QueryRow("SELECT SUM(classicSessionsPlayed) FROM accountStats").Scan(&classicSessionCount)
if err != nil {
return 0, err
}
return classicSessionCount, nil
}

@ -0,0 +1,6 @@
package defs
type TitleStats struct {
PlayerCount int `json:"playerCount"`
BattleCount int `json:"battleCount"`
}

@ -43,7 +43,7 @@ func main() {
os.Chmod(*addr, 0777)
}
api.SchedulePlayerCountRefresh()
api.ScheduleStatRefresh()
api.ScheduleDailyRunRefresh()
api.InitDailyRun()

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