Add cloud save data
parent
e05f6f752b
commit
a19280d02c
@ -0,0 +1,53 @@
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package api
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import (
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"encoding/base64"
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"fmt"
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"net/http"
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"github.com/Flashfyre/pokerogue-server/db"
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)
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func GetUsernameFromRequest(request *http.Request) (string, error) {
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if request.Header.Get("Authorization") == "" {
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return "", fmt.Errorf("missing token")
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}
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token, err := base64.StdEncoding.DecodeString(request.Header.Get("Authorization"))
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if err != nil {
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return "", fmt.Errorf("failed to decode token: %s", err)
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}
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if len(token) != 32 {
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return "", fmt.Errorf("invalid token length: got %d, expected 32", len(token))
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}
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username, err := db.GetUsernameFromToken(token)
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if err != nil {
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return "", fmt.Errorf("failed to validate token: %s", err)
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}
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return username, nil
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}
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func GetUuidFromRequest(request *http.Request) ([]byte, error) {
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if request.Header.Get("Authorization") == "" {
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return nil, fmt.Errorf("missing token")
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}
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token, err := base64.StdEncoding.DecodeString(request.Header.Get("Authorization"))
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if err != nil {
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return nil, fmt.Errorf("failed to decode token: %s", err)
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}
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if len(token) != 32 {
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return nil, fmt.Errorf("invalid token length: got %d, expected 32", len(token))
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}
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uuid, err := db.GetUuidFromToken(token)
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if err != nil {
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return nil, fmt.Errorf("failed to validate token: %s", err)
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}
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return uuid, nil
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}
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@ -0,0 +1,74 @@
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package api
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type SystemSaveData struct {
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TrainerId int `json:"trainerId"`
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SecretId int `json:"secretId"`
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DexData DexData `json:"dexData"`
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Unlocks Unlocks `json:"unlocks"`
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AchvUnlocks AchvUnlocks `json:"achvUnlocks"`
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VoucherUnlocks VoucherUnlocks `json:"voucherUnlocks"`
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VoucherCounts VoucherCounts `json:"voucherCounts"`
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Eggs []EggData `json:"eggs"`
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GameVersion string `json:"gameVersion"`
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Timestamp int `json:"timestamp"`
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}
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type DexData map[int]DexEntry
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type DexEntry struct {
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SeenAttr interface{} `json:"seenAttr"` // integer or string
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CaughtAttr interface{} `json:"caughtAttr"` // integer or string
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SeenCount int `json:"seenCount"`
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CaughtCount int `json:"caughtCount"`
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HatchedCount int `json:"hatchedCount"`
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Ivs []int `json:"ivs"`
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}
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type Unlocks map[int]bool
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type AchvUnlocks map[string]int
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type VoucherUnlocks map[string]int
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type VoucherCounts map[string]int
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type EggData struct {
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Id int `json:"id"`
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GachaType GachaType `json:"gachaType"`
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HatchWaves int `json:"hatchWaves"`
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Timestamp int `json:"timestamp"`
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}
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type GachaType int
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type SessionSaveData struct {
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Seed string `json:"seed"`
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GameMode GameMode `json:"gameMode"`
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Party []PokemonData `json:"party"`
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EnemyParty []PokemonData `json:"enemyParty"`
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EnemyField []PokemonData `json:"enemyField"`
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Modifiers []PersistentModifierData `json:"modifiers"`
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EnemyModifiers []PersistentModifierData `json:"enemyModifiers"`
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Arena ArenaData `json:"arena"`
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PokeballCounts PokeballCounts `json:"pokeballCounts"`
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Money int `json:"money"`
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WaveIndex int `json:"waveIndex"`
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BattleType BattleType `json:"battleType"`
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Trainer TrainerData `json:"trainer"`
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GameVersion string `json:"gameVersion"`
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Timestamp int `json:"timestamp"`
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}
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type GameMode int
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type PokemonData interface{}
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type PersistentModifierData interface{}
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type ArenaData interface{}
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type PokeballCounts map[string]int
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type BattleType int
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type TrainerData interface{}
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@ -1,30 +1,221 @@
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package api
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package api
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import "net/http"
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import (
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"bytes"
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"encoding/gob"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"net/http"
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"os"
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// /savedata/get - get save data
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"github.com/klauspost/compress/zstd"
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)
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type SavedataGetRequest struct{}
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// /savedata/get - get save data
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type SavedataGetResponse struct{}
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func (s *Server) HandleSavedataGet(w http.ResponseWriter, r *http.Request) {
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func (s *Server) HandleSavedataGet(w http.ResponseWriter, r *http.Request) {
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uuid, err := GetUuidFromRequest(r)
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if err != nil {
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http.Error(w, err.Error(), http.StatusBadRequest)
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return
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}
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hexUuid := hex.EncodeToString(uuid)
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switch r.URL.Query().Get("datatype") {
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case "0": // System
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save, err := os.ReadFile("userdata/" + hexUuid + "/system.pzs")
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to read save file: %s", err), http.StatusInternalServerError)
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return
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}
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zstdReader, err := zstd.NewReader(nil)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to create zstd reader: %s", err), http.StatusInternalServerError)
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return
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}
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decompressed, err := zstdReader.DecodeAll(save, nil)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to decompress save file: %s", err), http.StatusInternalServerError)
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return
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}
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gobDecoderBuf := bytes.NewBuffer(decompressed)
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var system SystemSaveData
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err = gob.NewDecoder(gobDecoderBuf).Decode(&system)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to deserialize save: %s", err), http.StatusInternalServerError)
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return
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}
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saveJson, err := json.Marshal(system)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to marshal save to json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Write(saveJson)
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case "1": // Session
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save, err := os.ReadFile("userdata/" + hexUuid + "/session.pzs")
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to read save file: %s", err), http.StatusInternalServerError)
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return
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}
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zstdReader, err := zstd.NewReader(nil)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to create zstd reader: %s", err), http.StatusInternalServerError)
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return
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}
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decompressed, err := zstdReader.DecodeAll(save, nil)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to decompress save file: %s", err), http.StatusInternalServerError)
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return
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}
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gobDecoderBuf := bytes.NewBuffer(decompressed)
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var session SessionSaveData
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err = gob.NewDecoder(gobDecoderBuf).Decode(&session)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to deserialize save: %s", err), http.StatusInternalServerError)
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return
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}
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saveJson, err := json.Marshal(session)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to marshal save to json: %s", err), http.StatusInternalServerError)
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return
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}
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w.Write(saveJson)
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default:
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http.Error(w, "invalid data type", http.StatusBadRequest)
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return
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}
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}
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}
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// /savedata/update - update save data
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// /savedata/update - update save data
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type SavedataUpdateRequest struct{}
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type SavedataUpdateResponse struct{}
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func (s *Server) HandleSavedataUpdate(w http.ResponseWriter, r *http.Request) {
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func (s *Server) HandleSavedataUpdate(w http.ResponseWriter, r *http.Request) {
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uuid, err := GetUuidFromRequest(r)
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if err != nil {
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http.Error(w, err.Error(), http.StatusBadRequest)
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return
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}
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hexUuid := hex.EncodeToString(uuid)
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switch r.URL.Query().Get("datatype") {
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case "0": // System
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var system SystemSaveData
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err = json.NewDecoder(r.Body).Decode(&system)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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var gobBuffer bytes.Buffer
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err = gob.NewEncoder(&gobBuffer).Encode(system)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to serialize save: %s", err), http.StatusInternalServerError)
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return
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}
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zstdWriter, err := zstd.NewWriter(nil)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to create zstd writer, %s", err), http.StatusInternalServerError)
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return
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}
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compressed := zstdWriter.EncodeAll(gobBuffer.Bytes(), nil)
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err = os.MkdirAll("userdata/"+hexUuid, 0755)
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if !os.IsExist(err) {
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http.Error(w, fmt.Sprintf("failed to create userdata folder: %s", err), http.StatusInternalServerError)
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return
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}
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err = os.WriteFile("userdata/"+hexUuid+"/system.pzs", compressed, 0644)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to write save file: %s", err), http.StatusInternalServerError)
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return
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}
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case "1": // Session
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var session SessionSaveData
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err = json.NewDecoder(r.Body).Decode(&session)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to decode request body: %s", err), http.StatusBadRequest)
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return
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}
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var gobBuffer bytes.Buffer
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err = gob.NewEncoder(&gobBuffer).Encode(session)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to serialize save: %s", err), http.StatusInternalServerError)
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return
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}
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zstdWriter, err := zstd.NewWriter(nil)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to create zstd writer, %s", err), http.StatusInternalServerError)
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return
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}
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compressed := zstdWriter.EncodeAll(gobBuffer.Bytes(), nil)
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err = os.MkdirAll("userdata/"+hexUuid, 0755)
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if !os.IsExist(err) {
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http.Error(w, fmt.Sprintf("failed to create userdata folder: %s", err), http.StatusInternalServerError)
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return
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}
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err = os.WriteFile("userdata/"+hexUuid+"/session.pzs", compressed, 0644)
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if err != nil {
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http.Error(w, fmt.Sprintf("failed to write save file: %s", err), http.StatusInternalServerError)
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return
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}
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default:
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http.Error(w, "invalid data type", http.StatusBadRequest)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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}
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// /savedata/delete - delete save date
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// /savedata/delete - delete save date
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type SavedataDeleteRequest struct{}
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type SavedataDeleteResponse struct{}
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func (s *Server) HandleSavedataDelete(w http.ResponseWriter, r *http.Request) {
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func (s *Server) HandleSavedataDelete(w http.ResponseWriter, r *http.Request) {
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uuid, err := GetUuidFromRequest(r)
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if err != nil {
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http.Error(w, err.Error(), http.StatusBadRequest)
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return
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}
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hexUuid := hex.EncodeToString(uuid)
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switch r.URL.Query().Get("datatype") {
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case "0": // System
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err := os.Remove("userdata/"+hexUuid+"/system.pzs")
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if !os.IsNotExist(err) {
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http.Error(w, fmt.Sprintf("failed to delete save file: %s", err), http.StatusInternalServerError)
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return
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}
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case "1": // Session
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err := os.Remove("userdata/"+hexUuid+"/session.pzs")
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if !os.IsNotExist(err) {
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http.Error(w, fmt.Sprintf("failed to delete save file: %s", err), http.StatusInternalServerError)
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return
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}
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default:
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http.Error(w, "invalid data type", http.StatusBadRequest)
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return
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}
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w.WriteHeader(http.StatusOK)
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}
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}
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Reference in New Issue