Add new save endpoints

pull/16/head
Pancakes 5 months ago
parent 593c2f82ea
commit 16340858bb
No known key found for this signature in database
GPG Key ID: 5792877BFA27DC8F

@ -52,16 +52,23 @@ func Init(mux *http.ServeMux) error {
mux.HandleFunc("GET /game/classicsessioncount", handleGameClassicSessionCount) mux.HandleFunc("GET /game/classicsessioncount", handleGameClassicSessionCount)
// savedata // savedata
mux.HandleFunc("POST /savedata/update", legacyHandleSaveData) mux.HandleFunc("POST /savedata/update", legacyHandleSaveData) // DEPRECATED: use PUT method
mux.HandleFunc("GET /savedata/delete", legacyHandleSaveData) // TODO: use deleteSystemSave mux.HandleFunc("GET /savedata/delete", legacyHandleSaveData) // DEPRECATED: use DELETE method
mux.HandleFunc("POST /savedata/clear", legacyHandleSaveData) // TODO: use clearSessionData mux.HandleFunc("POST /savedata/clear", legacyHandleSaveData) // TODO: use clearSessionData
mux.HandleFunc("GET /savedata/newclear", legacyHandleNewClear) mux.HandleFunc("GET /savedata/newclear", legacyHandleNewClear)
// new session // new session
mux.HandleFunc("POST /savedata/updateall", handleUpdateAll) mux.HandleFunc("POST /savedata/updateall", handleUpdateAll) // DEPRECATED: use PUT method
mux.HandleFunc("PUT /savedata/updateall", handleUpdateAll)
mux.HandleFunc("GET /savedata/system", handleSystem)
mux.HandleFunc("PUT /savedata/system", handleSystem)
mux.HandleFunc("DELETE /savedata/system", handleSystem)
mux.HandleFunc("POST /savedata/system/verify", handleSystemVerify) mux.HandleFunc("POST /savedata/system/verify", handleSystemVerify)
mux.HandleFunc("GET /savedata/system", handleGetSystemData)
mux.HandleFunc("GET /savedata/session", handleGetSessionData) mux.HandleFunc("GET /savedata/session", handleSession)
mux.HandleFunc("PUT /savedata/session", handleSession)
mux.HandleFunc("DELETE /savedata/session", handleSession)
// daily // daily
mux.HandleFunc("GET /daily/seed", handleDailySeed) mux.HandleFunc("GET /daily/seed", handleDailySeed)

@ -146,7 +146,7 @@ func handleGameClassicSessionCount(w http.ResponseWriter, r *http.Request) {
w.Write([]byte(strconv.Itoa(classicSessionCount))) w.Write([]byte(strconv.Itoa(classicSessionCount)))
} }
func handleGetSessionData(w http.ResponseWriter, r *http.Request) { func handleSession(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r) uuid, err := uuidFromRequest(r)
if err != nil { if err != nil {
httpError(w, r, err, http.StatusBadRequest) httpError(w, r, err, http.StatusBadRequest)
@ -173,7 +173,9 @@ func handleGetSessionData(w http.ResponseWriter, r *http.Request) {
return return
} }
save, err := savedata.Session(uuid, slot) switch r.Method {
case "GET":
save, err := savedata.GetSession(uuid, slot)
if errors.Is(err, sql.ErrNoRows) { if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound) http.Error(w, err.Error(), http.StatusNotFound)
return return
@ -185,6 +187,30 @@ func handleGetSessionData(w http.ResponseWriter, r *http.Request) {
} }
writeJSON(w, r, save) writeJSON(w, r, save)
case "PUT":
var session defs.SessionSaveData
err = json.NewDecoder(r.Body).Decode(&session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
err = savedata.PutSession(uuid, slot, session)
if err != nil {
httpError(w, r, fmt.Errorf("failed to put session data: %s", err), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
case "DELETE":
err := savedata.DeleteSession(uuid, slot)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
} }
const legacyClientSessionId = "LEGACY_CLIENT" const legacyClientSessionId = "LEGACY_CLIENT"
@ -276,87 +302,7 @@ const legacyClientSessionId = "LEGACY_CLIENT"
jsonResponse(w, r, response) jsonResponse(w, r, response)
} }
*/
// FIXME UNFINISHED!!!
func deleteSystemSave(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r)
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
datatype := 0
if r.URL.Query().Has("datatype") {
datatype, err = strconv.Atoi(r.URL.Query().Get("datatype"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var slot int
if r.URL.Query().Has("slot") {
slot, err = strconv.Atoi(r.URL.Query().Get("slot"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
var active bool
active, err = db.IsActiveSession(uuid, legacyClientSessionId) // TODO: unfinished, read token from query
if err != nil {
httpError(w, r, fmt.Errorf("failed to check active session: %s", err), http.StatusInternalServerError)
return
}
if !active {
httpError(w, r, fmt.Errorf("session out of date: not active"), http.StatusBadRequest)
return
}
var trainerId, secretId int
if r.URL.Query().Has("trainerId") && r.URL.Query().Has("secretId") {
trainerId, err = strconv.Atoi(r.URL.Query().Get("trainerId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
secretId, err = strconv.Atoi(r.URL.Query().Get("secretId"))
if err != nil {
httpError(w, r, err, http.StatusBadRequest)
return
}
}
storedTrainerId, storedSecretId, err := db.FetchTrainerIds(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
if storedTrainerId > 0 || storedSecretId > 0 {
if trainerId != storedTrainerId || secretId != storedSecretId {
httpError(w, r, fmt.Errorf("session out of date: stored trainer or secret ID does not match"), http.StatusBadRequest)
return
}
} else {
if err := db.UpdateTrainerIds(trainerId, secretId, uuid); err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
}
err = savedata.Delete(uuid, datatype, slot)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}*/
func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) { func legacyHandleSaveData(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r) uuid, err := uuidFromRequest(r)
@ -633,7 +579,7 @@ func handleSystemVerify(w http.ResponseWriter, r *http.Request) {
writeJSON(w, r, response) writeJSON(w, r, response)
} }
func handleGetSystemData(w http.ResponseWriter, r *http.Request) { func handleSystem(w http.ResponseWriter, r *http.Request) {
uuid, err := uuidFromRequest(r) uuid, err := uuidFromRequest(r)
if err != nil { if err != nil {
httpError(w, r, err, http.StatusBadRequest) httpError(w, r, err, http.StatusBadRequest)
@ -651,7 +597,9 @@ func handleGetSystemData(w http.ResponseWriter, r *http.Request) {
return return
} }
save, err := savedata.System(uuid) switch r.Method {
case "GET":
save, err := savedata.GetSystem(uuid)
if err != nil { if err != nil {
if errors.Is(err, sql.ErrNoRows) { if errors.Is(err, sql.ErrNoRows) {
http.Error(w, err.Error(), http.StatusNotFound) http.Error(w, err.Error(), http.StatusNotFound)
@ -665,6 +613,30 @@ func handleGetSystemData(w http.ResponseWriter, r *http.Request) {
// TODO: apply vouchers // TODO: apply vouchers
writeJSON(w, r, save) writeJSON(w, r, save)
case "PUT":
var system defs.SystemSaveData
err = json.NewDecoder(r.Body).Decode(&system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to decode request body: %s", err), http.StatusBadRequest)
return
}
err = savedata.PutSystem(uuid, system)
if err != nil {
httpError(w, r, fmt.Errorf("failed to put system data: %s", err), http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
case "DELETE":
err := savedata.DeleteSystem(uuid)
if err != nil {
httpError(w, r, err, http.StatusInternalServerError)
return
}
w.WriteHeader(http.StatusOK)
}
} }
func legacyHandleNewClear(w http.ResponseWriter, r *http.Request) { func legacyHandleNewClear(w http.ResponseWriter, r *http.Request) {

@ -33,8 +33,6 @@ func Delete(uuid []byte, datatype, slot int) error {
} }
switch datatype { switch datatype {
case 0: // System
err = db.DeleteSystemSaveData(uuid)
case 1: // Session case 1: // Session
if slot < 0 || slot >= defs.SessionSlotCount { if slot < 0 || slot >= defs.SessionSlotCount {
err = fmt.Errorf("slot id %d out of range", slot) err = fmt.Errorf("slot id %d out of range", slot)

@ -7,7 +7,7 @@ import (
"github.com/pagefaultgames/rogueserver/defs" "github.com/pagefaultgames/rogueserver/defs"
) )
func Session(uuid []byte, slot int) (defs.SessionSaveData, error) { func GetSession(uuid []byte, slot int) (defs.SessionSaveData, error) {
var session defs.SessionSaveData var session defs.SessionSaveData
if slot < 0 || slot >= defs.SessionSlotCount { if slot < 0 || slot >= defs.SessionSlotCount {
@ -22,3 +22,29 @@ func Session(uuid []byte, slot int) (defs.SessionSaveData, error) {
return session, nil return session, nil
} }
func PutSession(uuid []byte, slot int, data defs.SessionSaveData) error {
if slot < 0 || slot >= defs.SessionSlotCount {
return fmt.Errorf("slot id %d out of range", slot)
}
err := db.StoreSessionSaveData(uuid, data, slot)
if err != nil {
return err
}
return nil
}
func DeleteSession(uuid []byte, slot int) error {
if slot < 0 || slot >= defs.SessionSlotCount {
return fmt.Errorf("slot id %d out of range", slot)
}
err := db.DeleteSessionSaveData(uuid, slot)
if err != nil {
return err
}
return nil
}

@ -8,7 +8,7 @@ import (
"github.com/pagefaultgames/rogueserver/defs" "github.com/pagefaultgames/rogueserver/defs"
) )
func System(uuid []byte) (defs.SystemSaveData, error) { func GetSystem(uuid []byte) (defs.SystemSaveData, error) {
system, err := db.ReadSystemSaveData(uuid) system, err := db.ReadSystemSaveData(uuid)
if err != nil { if err != nil {
return system, err return system, err
@ -46,3 +46,34 @@ func System(uuid []byte) (defs.SystemSaveData, error) {
return system, nil return system, nil
} }
func PutSystem(uuid []byte, data defs.SystemSaveData) error {
if data.TrainerId == 0 && data.SecretId == 0 {
return fmt.Errorf("invalid system data")
}
if data.GameVersion != "1.0.4" {
return fmt.Errorf("client version out of date")
}
err := db.UpdateAccountStats(uuid, data.GameStats, data.VoucherCounts)
if err != nil {
return fmt.Errorf("failed to update account stats: %s", err)
}
err = db.DeleteClaimedAccountCompensations(uuid)
if err != nil {
return fmt.Errorf("failed to delete claimed compensations: %s", err)
}
return db.StoreSystemSaveData(uuid, data)
}
func DeleteSystem(uuid []byte) error {
err := db.DeleteSystemSaveData(uuid)
if err != nil {
return err
}
return nil
}

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