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@ -178,17 +178,17 @@ type SavedataClearResponse struct {
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// /savedata/clear - mark session save data as cleared and delete
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func handleSavedataClear(uuid []byte, slot int, save defs.SessionSaveData) (SavedataClearResponse, error) {
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var response SavedataClearResponse
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err := db.UpdateAccountLastActivity(uuid)
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if err != nil {
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log.Print("failed to update account last activity")
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}
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if slot < 0 || slot >= sessionSlotCount {
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return SavedataClearResponse{}, fmt.Errorf("slot id %d out of range", slot)
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return response, fmt.Errorf("slot id %d out of range", slot)
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}
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sessionCompleted := validateSessionCompleted(save)
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newCompletion := false
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if save.GameMode == 3 && save.Seed == dailyRunSeed {
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waveCompleted := save.WaveIndex
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@ -202,7 +202,7 @@ func handleSavedataClear(uuid []byte, slot int, save defs.SessionSaveData) (Save
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}
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if sessionCompleted {
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newCompletion, err = db.TryAddSeedCompletion(uuid, save.Seed, int(save.GameMode))
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response.Success, err = db.TryAddSeedCompletion(uuid, save.Seed, int(save.GameMode))
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if err != nil {
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log.Printf("failed to mark seed as completed: %s", err)
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}
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@ -215,8 +215,8 @@ func handleSavedataClear(uuid []byte, slot int, save defs.SessionSaveData) (Save
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err = os.Remove(fmt.Sprintf("userdata/%s/%s.pzs", hex.EncodeToString(uuid), fileName))
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if err != nil && !os.IsNotExist(err) {
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return SavedataClearResponse{}, fmt.Errorf("failed to delete save file: %s", err)
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return response, fmt.Errorf("failed to delete save file: %s", err)
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}
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return SavedataClearResponse{Success: newCompletion}, nil
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return response, nil
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}
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