Consistency in handleSavedataClear

pull/4/head
maru 7 months ago
parent 2d5f777efd
commit 10606ebb13
No known key found for this signature in database
GPG Key ID: 37689350E9CD0F0D

@ -178,17 +178,17 @@ type SavedataClearResponse struct {
// /savedata/clear - mark session save data as cleared and delete
func handleSavedataClear(uuid []byte, slot int, save defs.SessionSaveData) (SavedataClearResponse, error) {
var response SavedataClearResponse
err := db.UpdateAccountLastActivity(uuid)
if err != nil {
log.Print("failed to update account last activity")
}
if slot < 0 || slot >= sessionSlotCount {
return SavedataClearResponse{}, fmt.Errorf("slot id %d out of range", slot)
return response, fmt.Errorf("slot id %d out of range", slot)
}
sessionCompleted := validateSessionCompleted(save)
newCompletion := false
if save.GameMode == 3 && save.Seed == dailyRunSeed {
waveCompleted := save.WaveIndex
@ -202,7 +202,7 @@ func handleSavedataClear(uuid []byte, slot int, save defs.SessionSaveData) (Save
}
if sessionCompleted {
newCompletion, err = db.TryAddSeedCompletion(uuid, save.Seed, int(save.GameMode))
response.Success, err = db.TryAddSeedCompletion(uuid, save.Seed, int(save.GameMode))
if err != nil {
log.Printf("failed to mark seed as completed: %s", err)
}
@ -215,8 +215,8 @@ func handleSavedataClear(uuid []byte, slot int, save defs.SessionSaveData) (Save
err = os.Remove(fmt.Sprintf("userdata/%s/%s.pzs", hex.EncodeToString(uuid), fileName))
if err != nil && !os.IsNotExist(err) {
return SavedataClearResponse{}, fmt.Errorf("failed to delete save file: %s", err)
return response, fmt.Errorf("failed to delete save file: %s", err)
}
return SavedataClearResponse{Success: newCompletion}, nil
return response, nil
}

Loading…
Cancel
Save