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86 lines
2.0 KiB
Go

package savedata
import (
"bytes"
"encoding/gob"
"fmt"
"log"
"os"
"strconv"
"github.com/klauspost/compress/zstd"
"github.com/pagefaultgames/pokerogue-server/db"
"github.com/pagefaultgames/pokerogue-server/defs"
)
var zstdEncoder, _ = zstd.NewWriter(nil)
// /savedata/update - update save data
func Update(uuid []byte, slot int, save any) error {
err := db.UpdateAccountLastActivity(uuid)
if err != nil {
log.Print("failed to update account last activity")
}
// ideally should have been done at account creation
err = os.MkdirAll(fmt.Sprintf("userdata/%x", uuid), 0755)
if err != nil && !os.IsExist(err) {
return fmt.Errorf(fmt.Sprintf("failed to create userdata folder: %s", err))
}
var filename string
var buf bytes.Buffer
switch save := save.(type) {
case defs.SystemSaveData: // System
if save.TrainerId == 0 && save.SecretId == 0 {
return fmt.Errorf("invalid system data")
}
if save.GameVersion != "1.0.2" {
return fmt.Errorf("client version out of date")
}
err = db.UpdateAccountStats(uuid, save.GameStats, save.VoucherCounts)
if err != nil {
return fmt.Errorf("failed to update account stats: %s", err)
}
filename = "system"
err = gob.NewEncoder(&buf).Encode(save)
if err != nil {
return fmt.Errorf("failed to serialize save: %s", err)
}
db.DeleteClaimedAccountCompensations(uuid)
case defs.SessionSaveData: // Session
if slot < 0 || slot >= defs.SessionSlotCount {
return fmt.Errorf("slot id %d out of range", slot)
}
filename = "session"
if slot != 0 {
filename += strconv.Itoa(slot)
}
err = gob.NewEncoder(&buf).Encode(save)
if err != nil {
return fmt.Errorf("failed to serialize save: %s", err)
}
default:
return fmt.Errorf("invalid data type")
}
if buf.Len() == 0 {
return fmt.Errorf("tried to write empty save file")
}
err = os.WriteFile(fmt.Sprintf("userdata/%x/%s.pzs", uuid, filename), zstdEncoder.EncodeAll(buf.Bytes(), nil), 0644)
if err != nil {
return fmt.Errorf("failed to write save to disk: %s", err)
}
return nil
}