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	too many wrong udp requests scroll too much :) disable logging for now
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								ot_udp.c
									
									
									
									
									
								
							
							
						
						
									
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								ot_udp.c
									
									
									
									
									
								
							@ -57,7 +57,7 @@ void handle_udp4( int64 serversocket ) {
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  if( r < 16 )
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					  if( r < 16 )
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    return;
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					    return;
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  fprintf( stderr, "UDP Connection id: %16llX\n", *(uint64_t*)inpacket );
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					/*  fprintf( stderr, "UDP Connection id: %16llX\n", *(uint64_t*)inpacket ); */
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  switch( ntohl( inpacket[2] ) ) {
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					  switch( ntohl( inpacket[2] ) ) {
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    case 0: /* This is a connect action */
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					    case 0: /* This is a connect action */
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@ -77,8 +77,8 @@ void handle_udp4( int64 serversocket ) {
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      if( r < 98 )
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					      if( r < 98 )
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        return;
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					        return;
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      if( !udp_test_connectionid( inpacket, remoteip ))
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					/*      if( !udp_test_connectionid( inpacket, remoteip ))
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        fprintf( stderr, "UDP Connection id missmatch.\n" );
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					        fprintf( stderr, "UDP Connection id missmatch.\n" ); */
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      numwant = 200;
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					      numwant = 200;
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      /* We do only want to know, if it is zero */
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					      /* We do only want to know, if it is zero */
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@ -119,8 +119,8 @@ void handle_udp4( int64 serversocket ) {
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      break;
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					      break;
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    case 2: /* This is a scrape action */
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					    case 2: /* This is a scrape action */
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      if( !udp_test_connectionid( inpacket, remoteip ))
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					/*      if( !udp_test_connectionid( inpacket, remoteip ))
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        fprintf( stderr, "UDP Connection id missmatch.\n" );
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					        fprintf( stderr, "UDP Connection id missmatch.\n" ); */
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      outpacket[0] = htonl( 2 );    /* scrape action */
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					      outpacket[0] = htonl( 2 );    /* scrape action */
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      outpacket[1] = inpacket[12/4];
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					      outpacket[1] = inpacket[12/4];
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