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@ -30,7 +30,6 @@ static void udp_make_connectionid( uint32_t * connid, const char * remoteip ) {
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memcpy( connid, g_static_connid, 8 );
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}
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#if 0
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static int udp_test_connectionid( const uint32_t * const connid, const char * remoteip ) {
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/* Touch unused variable */
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(void)remoteip;
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@ -38,7 +37,6 @@ static int udp_test_connectionid( const uint32_t * const connid, const char * re
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/* Test against our static secret */
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return !memcmp( connid, g_static_connid, 8 );
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}
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#endif
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/* UDP implementation according to http://xbtt.sourceforge.net/udp_tracker_protocol.html */
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void handle_udp4( int64 serversocket ) {
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@ -81,8 +79,8 @@ void handle_udp4( int64 serversocket ) {
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if( r < 98 )
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return;
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/* if( !udp_test_connectionid( inpacket, remoteip ))
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fprintf( stderr, "UDP Connection id missmatch.\n" ); */
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if( !udp_test_connectionid( inpacket, remoteip ))
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fprintf( stderr, "UDP connect Connection id missmatch.\n" );
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/* We do only want to know, if it is zero */
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left = inpacket[64/4] | inpacket[68/4];
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@ -125,8 +123,8 @@ void handle_udp4( int64 serversocket ) {
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break;
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case 2: /* This is a scrape action */
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/* if( !udp_test_connectionid( inpacket, remoteip ))
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fprintf( stderr, "UDP Connection id missmatch.\n" ); */
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if( !udp_test_connectionid( inpacket, remoteip ))
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fprintf( stderr, "UDP scrape Connection id missmatch.\n" );
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outpacket[0] = htonl( 2 ); /* scrape action */
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outpacket[1] = inpacket[12/4];
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