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58 lines
1.3 KiB
C

#include <sys/param.h>
#include <sys/types.h>
#ifndef __MINGW32__
#include <sys/socket.h>
#include <netinet/in.h>
#endif
#include "windoze.h"
#include "byte.h"
#include "socket.h"
#include "ip6.h"
#include "haveip6.h"
#include "havesl.h"
#include "havescope.h"
int socket_accept6(int s,char* ip,uint16* port,uint32* scope_id)
{
#ifdef LIBC_HAS_IP6
struct sockaddr_in6 sa;
#else
struct sockaddr_in sa;
#endif
socklen_t dummy = sizeof sa;
int fd;
fd = accept(s,(struct sockaddr *) &sa,&dummy);
if (fd == -1)
return winsock2errno(-1);
#ifdef LIBC_HAS_IP6
if (sa.sin6_family==AF_INET) {
struct sockaddr_in *sa4=(struct sockaddr_in*)&sa;
if (ip) {
byte_copy(ip,12,V4mappedprefix);
byte_copy(ip+12,4,(char *) &sa4->sin_addr);
}
if (port) uint16_unpack_big((char *) &sa4->sin_port,port);
return fd;
}
if (ip) byte_copy(ip,16,(char *) &sa.sin6_addr);
if (port) uint16_unpack_big((char *) &sa.sin6_port,port);
#ifdef HAVE_SCOPE_ID
if (scope_id) *scope_id=sa.sin6_scope_id;
#else
if (scope_id) *scope_id=0;
#endif
return fd;
#else
if (ip) {
byte_copy(ip,12,V4mappedprefix);
byte_copy(ip+12,4,(char *) &sa.sin_addr);
}
if (port) uint16_unpack_big((char *) &sa.sin_port,port);
if (scope_id) *scope_id=0;
return fd;
#endif
}