#include <sys/types.h> #ifndef __MINGW32__ #include <unistd.h> #include <sys/socket.h> #include <netinet/in.h> #endif #include "windoze.h" #include "socket.h" #include "ndelay.h" int socket_udp4b(void) { int s; __winsock_init(); s = winsock2errno(socket(PF_INET,SOCK_DGRAM,IPPROTO_UDP)); return s; } int socket_udp4(void) { int s; s=socket_udp4b(); if (s!=-1 && ndelay_on(s) == -1) { close(s); return -1; } return s; }