#include #include #include #include "byte.h" #include "uint16.h" #include "uint32.h" #include "socket.h" int socket_bind4(int s,const char *ip,uint16 port) { struct sockaddr_in si; byte_zero(&si,sizeof si); si.sin_family = AF_INET; uint16_pack_big((char*) &si.sin_port,port); *(uint32*)&si.sin_addr = *(uint32*)ip; return bind(s,(struct sockaddr*)&si,sizeof si); }