gmsm/internal/subtle/constant_time.go

47 lines
1.1 KiB
Go

package subtle
import (
"math/bits"
"github.com/emmansun/gmsm/internal/byteorder"
)
func ConstantTimeAllZero(bytes []byte) int {
var b uint8
for _, v := range bytes {
b |= v
}
return int((uint32(b) - 1) >> 31)
}
// ConstantTimeLessOrEqBytes returns 1 if x <= y and 0 otherwise. The comparison
// is lexigraphical, or big-endian. The time taken is a function of the length of
// the slices and is independent of the contents. If the lengths of x and y do not
// match it returns 0 immediately.
func ConstantTimeLessOrEqBytes(x, y []byte) int {
if len(x) != len(y) {
return 0
}
// Do a constant time subtraction chain y - x.
// If there is no borrow at the end, then x <= y.
var b uint64
for len(x) > 8 {
x0 := byteorder.BEUint64(x[len(x)-8:])
y0 := byteorder.BEUint64(y[len(y)-8:])
_, b = bits.Sub64(y0, x0, b)
x = x[:len(x)-8]
y = y[:len(y)-8]
}
if len(x) > 0 {
xb := make([]byte, 8)
yb := make([]byte, 8)
copy(xb[8-len(x):], x)
copy(yb[8-len(y):], y)
x0 := byteorder.BEUint64(xb)
y0 := byteorder.BEUint64(yb)
_, b = bits.Sub64(y0, x0, b)
}
return int(b ^ 1)
}