mirror of
https://github.com/emmansun/gmsm.git
synced 2025-04-22 02:06:18 +08:00
193 lines
3.9 KiB
Go
193 lines
3.9 KiB
Go
package zuc
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import (
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"encoding/binary"
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"fmt"
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)
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type ZUC256Mac struct {
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zucState32
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initState zucState32
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tagSize int
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k0 []uint32
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t []uint32
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x [chunk]byte
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nx int
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len uint64
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}
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// NewHash256 create hash for zuc-256 eia, with arguments key, iv and tagSize.
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// Key size is 32 in bytes, iv size is 23 in bytes, tagSize supports 4/8/16 in bytes.
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// The larger the tag size, the worse the performance.
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func NewHash256(key, iv []byte, tagSize int) (*ZUC256Mac, error) {
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k := len(key)
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ivLen := len(iv)
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mac := &ZUC256Mac{}
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var d []byte
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switch tagSize {
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default:
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return nil, fmt.Errorf("zuc/eia: invalid tag size %d, support 4/8/16 in bytes", tagSize)
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case 4:
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d = zuc256_d[0][:]
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case 8:
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d = zuc256_d[1][:]
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case 16:
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d = zuc256_d[2][:]
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}
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mac.tagSize = tagSize
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mac.t = make([]uint32, mac.tagSize/4)
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mac.k0 = make([]uint32, mac.tagSize/4)
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switch k {
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default:
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return nil, fmt.Errorf("zuc/eia: invalid key size %d, expect 32 in bytes", k)
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case 32: // ZUC-256
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if ivLen != 23 {
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return nil, fmt.Errorf("zuc/eia: invalid iv size %d, expect 23 in bytes", ivLen)
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}
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mac.loadKeyIV32(key, iv, d)
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}
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// initialization
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for i := 0; i < 32; i++ {
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x := mac.bitReconstruction()
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w := mac.f32(x[0], x[1], x[2])
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mac.enterInitMode(w >> 1)
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}
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// work state
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x := mac.bitReconstruction()
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mac.f32(x[0], x[1], x[2])
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mac.enterWorkMode()
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mac.initState.r1 = mac.r1
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mac.initState.r2 = mac.r2
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copy(mac.initState.lfsr[:], mac.lfsr[:])
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mac.Reset()
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return mac, nil
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}
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func (m *ZUC256Mac) Size() int {
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return m.tagSize
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}
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func (m *ZUC256Mac) BlockSize() int {
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return chunk
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}
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func (m *ZUC256Mac) Reset() {
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m.nx = 0
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m.len = 0
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m.r1 = m.initState.r1
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m.r2 = m.initState.r2
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copy(m.lfsr[:], m.initState.lfsr[:])
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m.genKeywords(m.t)
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m.genKeywords(m.k0)
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}
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func (m *ZUC256Mac) block(p []byte) {
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for len(p) >= chunk {
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w := binary.BigEndian.Uint32(p)
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k1 := m.genKeyword()
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for i := 0; i < 32; i++ {
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if w&0x80000000 == 0x80000000 {
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for j := 0; j < m.tagSize/4; j++ {
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m.t[j] ^= m.k0[j]
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}
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}
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w <<= 1
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var j int
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for j = 0; j < m.tagSize/4-1; j++ {
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m.k0[j] = (m.k0[j] << 1) | (m.k0[j+1] >> 31)
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}
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m.k0[j] = (m.k0[j] << 1) | (k1 >> 31)
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k1 <<= 1
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}
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p = p[chunk:]
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}
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}
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func (m *ZUC256Mac) Write(p []byte) (nn int, err error) {
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nn = len(p)
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m.len += uint64(nn)
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if m.nx > 0 {
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n := copy(m.x[m.nx:], p)
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m.nx += n
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if m.nx == chunk {
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m.block(m.x[:])
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m.nx = 0
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}
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p = p[n:]
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}
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if len(p) >= chunk {
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n := len(p) &^ (chunk - 1)
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m.block(p[:n])
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p = p[n:]
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}
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if len(p) > 0 {
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m.nx = copy(m.x[:], p)
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}
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return
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}
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func (m *ZUC256Mac) checkSum(additionalBits int, b byte) []byte {
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if m.nx >= 4 {
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panic("m.nx >= 4")
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}
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if m.nx > 0 || additionalBits > 0 {
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m.x[m.nx] = b
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w := binary.BigEndian.Uint32(m.x[:])
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k1 := m.genKeyword()
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for i := 0; i < 8*m.nx+additionalBits; i++ {
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if w&0x80000000 == 0x80000000 {
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for j := 0; j < m.tagSize/4; j++ {
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m.t[j] ^= m.k0[j]
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}
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}
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w <<= 1
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var j int
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for j = 0; j < m.tagSize/4-1; j++ {
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m.k0[j] = (m.k0[j] << 1) | (m.k0[j+1] >> 31)
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}
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m.k0[j] = (m.k0[j] << 1) | (k1 >> 31)
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k1 <<= 1
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}
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}
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digest := make([]byte, m.tagSize)
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for j := 0; j < m.tagSize/4; j++ {
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m.t[j] ^= m.k0[j]
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binary.BigEndian.PutUint32(digest[j*4:], m.t[j])
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}
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return digest
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}
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// Finish this function hash nbits data in p and return mac value
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// In general, we will use byte level function, this is just for test/verify.
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func (m *ZUC256Mac) Finish(p []byte, nbits int) []byte {
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if len(p) < (nbits+7)/8 {
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panic("invalid p length")
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}
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nbytes := nbits / 8
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nRemainBits := nbits - nbytes*8
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if nbytes > 0 {
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m.Write(p[:nbytes])
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}
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var b byte
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if nRemainBits > 0 {
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b = p[nbytes]
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}
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digest := m.checkSum(nRemainBits, b)
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return digest[:]
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}
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func (m *ZUC256Mac) Sum(in []byte) []byte {
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// Make a copy of d so that caller can keep writing and summing.
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d0 := *m
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hash := d0.checkSum(0, 0)
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return append(in, hash[:]...)
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}
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