//nibble mask DATA nibble_mask<>+0x00(SB)/8, $0x0F0F0F0F0F0F0F0F DATA nibble_mask<>+0x08(SB)/8, $0x0F0F0F0F0F0F0F0F GLOBL nibble_mask<>(SB), (NOPTR+RODATA), $16 // inverse shift rows DATA inverse_shift_rows<>+0x00(SB)/8, $0x0B0E0104070A0D00 DATA inverse_shift_rows<>+0x08(SB)/8, $0x0306090C0F020508 GLOBL inverse_shift_rows<>(SB), (NOPTR+RODATA), $16 // Affine transform 1 (low and high hibbles) DATA m1_low<>+0x00(SB)/8, $0x0A7FC3B6D5A01C69 DATA m1_low<>+0x08(SB)/8, $0x3045F98CEF9A2653 GLOBL m1_low<>(SB), (NOPTR+RODATA), $16 DATA m1_high<>+0x00(SB)/8, $0xC35BF46CAF379800 DATA m1_high<>+0x08(SB)/8, $0x68F05FC7049C33AB GLOBL m1_high<>(SB), (NOPTR+RODATA), $16 // Affine transform 2 (low and high hibbles) DATA m2_low<>+0x00(SB)/8, $0x9A950A05FEF16E61 DATA m2_low<>+0x08(SB)/8, $0x0E019E916A65FAF5 GLOBL m2_low<>(SB), (NOPTR+RODATA), $16 DATA m2_high<>+0x00(SB)/8, $0x892D69CD44E0A400 DATA m2_high<>+0x08(SB)/8, $0x2C88CC68E14501A5 GLOBL m2_high<>(SB), (NOPTR+RODATA), $16 // left rotations of 32-bit words by 8-bit increments DATA r08_mask<>+0x00(SB)/8, $0x0605040702010003 DATA r08_mask<>+0x08(SB)/8, $0x0E0D0C0F0A09080B GLOBL r08_mask<>(SB), (NOPTR+RODATA), $16 DATA r16_mask<>+0x00(SB)/8, $0x0504070601000302 DATA r16_mask<>+0x08(SB)/8, $0x0D0C0F0E09080B0A GLOBL r16_mask<>(SB), (NOPTR+RODATA), $16 DATA r24_mask<>+0x00(SB)/8, $0x0407060500030201 DATA r24_mask<>+0x08(SB)/8, $0x0C0F0E0D080B0A09 GLOBL r24_mask<>(SB), (NOPTR+RODATA), $16 DATA fk_mask<>+0x00(SB)/8, $0x56aa3350a3b1bac6 DATA fk_mask<>+0x08(SB)/8, $0xb27022dc677d9197 GLOBL fk_mask<>(SB), (NOPTR+RODATA), $16 #define PRE_TRANSPOSE_MATRIX(t0, t1, t2, t3, K) \ VMOV t0.B16, K.B16 \ VMOV t1.S[0], t0.S[1] \ VMOV t2.S[0], t0.S[2] \ VMOV t3.S[0], t0.S[3] \ VMOV K.S[1], t1.S[0] \ VMOV K.S[2], t2.S[0] \ VMOV K.S[3], t3.S[0] \ VMOV t1.D[1], K.D[1] \ VMOV t2.S[1], t1.S[2] \ VMOV t3.S[1], t1.S[3] \ VMOV K.S[2], t2.S[1] \ VMOV K.S[3], t3.S[1] \ VMOV t2.S[3], K.S[3] \ VMOV t3.S[2], t2.S[3] \ VMOV K.S[3], t3.S[2] #define TRANSPOSE_MATRIX(t0, t1, t2, t3, K) \ VMOV t0.B16, K.B16 \ VMOV t3.S[0], t0.S[0] \ VMOV t2.S[0], t0.S[1] \ VMOV t1.S[0], t0.S[2] \ VMOV K0.S[0], t0.S[3] \ VMOV t3.S[1], t1.S[0] \ VMOV t3.S[2], t2.S[0] \ VMOV t3.S[3], t3.S[0] \ VMOV t2.S[3], t3.S[1] \ VMOV t1.S[3], t3.S[2] \ VMOV K.S[3], t3.S[3] \ VMOV K.S[2], t2.S[3] \ VMOV K.S[1], t1.S[3] \ VMOV t1.B16, K.B16 \ VMOV t2.S[1], t1.S[1] \ VMOV K.S[1], t1.S[2] \ VMOV t2.S[2], t2.S[1] \ VMOV K.S[2], t2.S[2] #define SM4_SBOX(x, y, z) \ ; \ VAND x.B16, NIBBLE_MASK.B16, z.B16; \ VTBL z.B16, [M1L.B16], y.B16; \ VUSHR $4, x.D2, x.D2; \ VAND x.B16, NIBBLE_MASK.B16, z.B16; \ VTBL z.B16, [M1H.B16], z.B16; \ VEOR y.B16, z.B16, x.B16; \ VTBL INVERSE_SHIFT_ROWS.B16, [x.B16], x.B16; \ AESE ZERO.B16, x.B16; \ VAND x.B16, NIBBLE_MASK.B16, z.B16; \ VTBL z.B16, [M2L.B16], y.B16; \ VUSHR $4, x.D2, x.D2; \ VAND x.B16, NIBBLE_MASK.B16, z.B16; \ VTBL z.B16, [M2H.B16], z.B16; \ VEOR y.B16, z.B16, x.B16 #define SM4_TAO_L1(x, y, z) \ SM4_SBOX(x, y, z); \ VTBL R08_MASK.B16, [x.B16], y.B16; \ VEOR y.B16, x.B16, y.B16; \ VTBL R16_MASK.B16, [x.B16], z.B16; \ VEOR z.B16, y.B16, y.B16; \ VSHL $2, y.S4, z.S4; \ VUSHR $30, y.S4, y.S4; \ VORR y.B16, z.B16, y.B16; \ VTBL R24_MASK.B16, [x.B16], z.B16; \ VEOR z.B16, x.B16, x.B16; \ VEOR y.B16, x.B16, x.B16