package sm3 import "math/bits" var _T = []uint32{ 0x79cc4519, 0x7a879d8a, } func t(j uint8) uint32 { if j < 16 { return _T[0] } return _T[1] } func p0(x uint32) uint32 { return x ^ bits.RotateLeft32(x, 9) ^ bits.RotateLeft32(x, 17) } func p1(x uint32) uint32 { return x ^ bits.RotateLeft32(x, 15) ^ bits.RotateLeft32(x, 23) } func ff(j uint8, x, y, z uint32) uint32 { if j < 16 { return x ^ y ^ z } return (x & y) | (x & z) | (y & z) } func gg(j uint8, x, y, z uint32) uint32 { if j < 16 { return x ^ y ^ z } return (x & y) | (^x & z) } func block(dig *digest, p []byte) { var w [68]uint32 var w1 [64]uint32 h0, h1, h2, h3, h4, h5, h6, h7 := dig.h[0], dig.h[1], dig.h[2], dig.h[3], dig.h[4], dig.h[5], dig.h[6], dig.h[7] for len(p) >= chunk { for i := 0; i < 16; i++ { j := i * 4 w[i] = uint32(p[j])<<24 | uint32(p[j+1])<<16 | uint32(p[j+2])<<8 | uint32(p[j+3]) } for i := 16; i < 68; i++ { w[i] = p1(w[i-16]^w[i-9]^bits.RotateLeft32(w[i-3], 15)) ^ bits.RotateLeft32(w[i-13], 7) ^ w[i-6] } for i := 0; i < 64; i++ { w1[i] = w[i] ^ w[i+4] } a, b, c, d, e, f, g, h := h0, h1, h2, h3, h4, h5, h6, h7 for i := 0; i < 64; i++ { ss1 := bits.RotateLeft32(bits.RotateLeft32(a, 12)+e+bits.RotateLeft32(t(uint8(i)), i), 7) ss2 := ss1 ^ bits.RotateLeft32(a, 12) tt1 := ff(uint8(i), a, b, c) + d + ss2 + w1[i] tt2 := gg(uint8(i), e, f, g) + h + ss1 + w[i] d = c c = bits.RotateLeft32(b, 9) b = a a = tt1 h = g g = bits.RotateLeft32(f, 19) f = e e = p0(tt2) } h0 ^= a h1 ^= b h2 ^= c h3 ^= d h4 ^= e h5 ^= f h6 ^= g h7 ^= h p = p[chunk:] } dig.h[0], dig.h[1], dig.h[2], dig.h[3], dig.h[4], dig.h[5], dig.h[6], dig.h[7] = h0, h1, h2, h3, h4, h5, h6, h7 }