//go:build arm64 && !purego // +build arm64,!purego #include "textflag.h" #define x V0 #define y V1 #define t0 V2 #define t1 V3 #define t2 V4 #define t3 V5 #define ZERO V16 #define NIBBLE_MASK V20 #define INVERSE_SHIFT_ROWS V21 #define M1L V22 #define M1H V23 #define M2L V24 #define M2H V25 #define R08_MASK V26 #define R16_MASK V27 #define R24_MASK V28 #define FK_MASK V29 #define XTMP6 V6 #define IV V7 #include "aesni_macros_arm64.s" // func encryptBlocksChain(xk *uint32, dst, src []byte, iv *byte) TEXT ·encryptBlocksChain(SB),NOSPLIT,$0 #define ctx R1 #define ptx R3 #define ptxLen R4 #define rkSave R8 LOAD_SM4_AESNI_CONSTS() MOVD xk+0(FP), rkSave MOVD dst+8(FP), ctx MOVD src+32(FP), ptx MOVD src_len+40(FP), ptxLen MOVD iv+56(FP), R5 VEOR ZERO.B16, ZERO.B16, ZERO.B16 VLD1 (R5), [IV.B16] loopSrc: CMP $16, ptxLen BLT done_sm4 SUB $16, ptxLen VLD1.P (ptx), [t0.S4] VEOR IV.B16, t0.B16, t0.B16 VREV32 t0.B16, t0.B16 VMOV t0.S[1], t1.S[0] VMOV t0.S[2], t2.S[0] VMOV t0.S[3], t3.S[0] EOR R2, R2 MOVD rkSave, R0 encryptBlockLoop: SM4_ROUND(R0, R19, x, y, XTMP6, t0, t1, t2, t3) SM4_ROUND(R0, R19, x, y, XTMP6, t1, t2, t3, t0) SM4_ROUND(R0, R19, x, y, XTMP6, t2, t3, t0, t1) SM4_ROUND(R0, R19, x, y, XTMP6, t3, t0, t1, t2) ADD $16, R2 CMP $128, R2 BNE encryptBlockLoop VMOV t2.S[0], t3.S[1] VMOV t1.S[0], t3.S[2] VMOV t0.S[0], t3.S[3] VREV32 t3.B16, t3.B16 VST1.P [t3.B16], (ctx) VMOV t3.B16, IV.B16 B loopSrc done_sm4: VST1 [IV.B16], (R5) RET #undef ctx #undef ptx #undef ptxLen #undef rkSave #undef IV #define XTMP7 V7 #define t4 V10 #define t5 V11 #define t6 V12 #define t7 V13 #define dstPtr R1 #define srcPtr R2 #define rk R3 #define rkSave R4 #define srcPtrLen R5 #define IV V18 // func decryptBlocksChain(xk *uint32, dst, src []byte, iv *byte) TEXT ·decryptBlocksChain(SB),NOSPLIT,$0 LOAD_SM4_AESNI_CONSTS() VEOR ZERO.B16, ZERO.B16, ZERO.B16 MOVD xk+0(FP), rk MOVD dst+8(FP), dstPtr MOVD src+32(FP), srcPtr MOVD src_len+40(FP), srcPtrLen MOVD iv+56(FP), R6 MOVD rk, rkSave VLD1 (R6), [IV.B16] ADD srcPtr, srcPtrLen, R10 SUB $16, R10, R10 VLD1 (R10), [V15.S4] cbcSm4Octets: CMP $128, srcPtrLen BLE cbcSm4Nibbles SUB $128, srcPtrLen MOVD rkSave, rk ADD srcPtr, srcPtrLen, R10 SUB $16, R10, R11 ADD dstPtr, srcPtrLen, R12 VLD1.P 64(R10), [t0.S4, t1.S4, t2.S4, t3.S4] VLD1.P 64(R10), [t4.S4, t5.S4, t6.S4, t7.S4] VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VREV32 t3.B16, t3.B16 VREV32 t4.B16, t4.B16 VREV32 t5.B16, t5.B16 VREV32 t6.B16, t6.B16 VREV32 t7.B16, t7.B16 PRE_TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) PRE_TRANSPOSE_MATRIX(t4, t5, t6, t7, x, y, XTMP6, XTMP7) EOR R0, R0 cbc8BlocksLoop: SM4_8BLOCKS_ROUND(rk, R19, x, y, XTMP6, XTMP7, t0, t1, t2, t3, t4, t5, t6, t7) SM4_8BLOCKS_ROUND(rk, R19, x, y, XTMP6, XTMP7, t1, t2, t3, t0, t5, t6, t7, t4) SM4_8BLOCKS_ROUND(rk, R19, x, y, XTMP6, XTMP7, t2, t3, t0, t1, t6, t7, t4, t5) SM4_8BLOCKS_ROUND(rk, R19, x, y, XTMP6, XTMP7, t3, t0, t1, t2, t7, t4, t5, t6) ADD $16, R0 CMP $128, R0 BNE cbc8BlocksLoop TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) TRANSPOSE_MATRIX(t4, t5, t6, t7, x, y, XTMP6, XTMP7) VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VREV32 t3.B16, t3.B16 VREV32 t4.B16, t4.B16 VREV32 t5.B16, t5.B16 VREV32 t6.B16, t6.B16 VREV32 t7.B16, t7.B16 VLD1.P 64(R11), [V6.S4, V7.S4, V8.S4, V9.S4] VEOR V6.B16, t0.B16, t0.B16 VEOR V7.B16, t1.B16, t1.B16 VEOR V8.B16, t2.B16, t2.B16 VEOR V9.B16, t3.B16, t3.B16 VLD1.P 64(R11), [V6.S4, V7.S4, V8.S4, V9.S4] VEOR V6.B16, t4.B16, t4.B16 VEOR V7.B16, t5.B16, t5.B16 VEOR V8.B16, t6.B16, t6.B16 VEOR V9.B16, t7.B16, t7.B16 VST1.P [t0.S4, t1.S4, t2.S4, t3.S4], 64(R12) VST1.P [t4.S4, t5.S4, t6.S4, t7.S4], 64(R12) B cbcSm4Octets cbcSm4Nibbles: CMP $64, srcPtrLen BLE cbcSm4Single SUB $64, srcPtrLen MOVD rkSave, rk ADD srcPtr, srcPtrLen, R10 SUB $16, R10, R11 ADD dstPtr, srcPtrLen, R12 VLD1 (R10), [t0.S4, t1.S4, t2.S4, t3.S4] VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VREV32 t3.B16, t3.B16 PRE_TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) EOR R0, R0 cbc4BlocksLoop: SM4_ROUND(rk, R19, x, y, XTMP6, t0, t1, t2, t3) SM4_ROUND(rk, R19, x, y, XTMP6, t1, t2, t3, t0) SM4_ROUND(rk, R19, x, y, XTMP6, t2, t3, t0, t1) SM4_ROUND(rk, R19, x, y, XTMP6, t3, t0, t1, t2) ADD $16, R0 CMP $128, R0 BNE cbc4BlocksLoop TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VREV32 t3.B16, t3.B16 VLD1 (R11), [V6.S4, V7.S4, V8.S4, V9.S4] VEOR V6.B16, t0.B16, t0.B16 VEOR V7.B16, t1.B16, t1.B16 VEOR V8.B16, t2.B16, t2.B16 VEOR V9.B16, t3.B16, t3.B16 VST1 [t0.S4, t1.S4, t2.S4, t3.S4], (R12) cbcSm4Single: MOVD rkSave, rk EOR R0, R0 CMP $16, srcPtrLen BEQ cbcSm4Single16 CMP $32, srcPtrLen BEQ cbcSm4Single32 CMP $48, srcPtrLen BEQ cbcSm4Single48 // 4 blocks VLD1 (srcPtr), [t0.S4, t1.S4, t2.S4, t3.S4] VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VREV32 t3.B16, t3.B16 PRE_TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) cbc4BlocksLoop64: SM4_ROUND(rk, R19, x, y, XTMP6, t0, t1, t2, t3) SM4_ROUND(rk, R19, x, y, XTMP6, t1, t2, t3, t0) SM4_ROUND(rk, R19, x, y, XTMP6, t2, t3, t0, t1) SM4_ROUND(rk, R19, x, y, XTMP6, t3, t0, t1, t2) ADD $16, R0 CMP $128, R0 BNE cbc4BlocksLoop64 TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VREV32 t3.B16, t3.B16 VLD1 (srcPtr), [V6.S4, V7.S4, V8.S4] VEOR IV.B16, t0.B16, t0.B16 VEOR V6.B16, t1.B16, t1.B16 VEOR V7.B16, t2.B16, t2.B16 VEOR V8.B16, t3.B16, t3.B16 VST1 [t0.S4, t1.S4, t2.S4, t3.S4], (dstPtr) B cbcSm4Done cbcSm4Single16: VLD1 (srcPtr), [t0.S4] VREV32 t0.B16, t0.B16 VMOV t0.S[1], t1.S[0] VMOV t0.S[2], t2.S[0] VMOV t0.S[3], t3.S[0] cbc4BlocksLoop16: SM4_ROUND(rk, R19, x, y, XTMP6, t0, t1, t2, t3) SM4_ROUND(rk, R19, x, y, XTMP6, t1, t2, t3, t0) SM4_ROUND(rk, R19, x, y, XTMP6, t2, t3, t0, t1) SM4_ROUND(rk, R19, x, y, XTMP6, t3, t0, t1, t2) ADD $16, R0 CMP $128, R0 BNE cbc4BlocksLoop16 VMOV t2.S[0], t3.S[1] VMOV t1.S[0], t3.S[2] VMOV t0.S[0], t3.S[3] VREV32 t3.B16, t3.B16 VEOR IV.B16, t3.B16, t3.B16 VST1 [t3.S4], (dstPtr) B cbcSm4Done cbcSm4Single32: VLD1 (srcPtr), [t0.S4, t1.S4] VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 PRE_TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) cbc4BlocksLoop32: SM4_ROUND(rk, R19, x, y, XTMP6, t0, t1, t2, t3) SM4_ROUND(rk, R19, x, y, XTMP6, t1, t2, t3, t0) SM4_ROUND(rk, R19, x, y, XTMP6, t2, t3, t0, t1) SM4_ROUND(rk, R19, x, y, XTMP6, t3, t0, t1, t2) ADD $16, R0 CMP $128, R0 BNE cbc4BlocksLoop32 TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VLD1 (srcPtr), [V6.S4] VEOR IV.B16, t0.B16, t0.B16 VEOR V6.B16, t1.B16, t1.B16 VST1 [t0.S4, t1.S4], (dstPtr) B cbcSm4Done cbcSm4Single48: VLD1 (srcPtr), [t0.S4, t1.S4, t2.S4] VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 PRE_TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) cbc4BlocksLoop48: SM4_ROUND(rk, R19, x, y, XTMP6, t0, t1, t2, t3) SM4_ROUND(rk, R19, x, y, XTMP6, t1, t2, t3, t0) SM4_ROUND(rk, R19, x, y, XTMP6, t2, t3, t0, t1) SM4_ROUND(rk, R19, x, y, XTMP6, t3, t0, t1, t2) ADD $16, R0 CMP $128, R0 BNE cbc4BlocksLoop48 TRANSPOSE_MATRIX(t0, t1, t2, t3, x, y, XTMP6, XTMP7) VREV32 t0.B16, t0.B16 VREV32 t1.B16, t1.B16 VREV32 t2.B16, t2.B16 VLD1 (srcPtr), [V6.S4, V7.S4] VEOR IV.B16, t0.B16, t0.B16 VEOR V6.B16, t1.B16, t1.B16 VEOR V7.B16, t2.B16, t2.B16 VST1 [t0.S4, t1.S4, t2.S4], (dstPtr) cbcSm4Done: VST1 [V15.S4], (R6) RET