package subtle import ( "math/bits" "github.com/emmansun/gmsm/internal/byteorder" ) func ConstantTimeAllZero(bytes []byte) int { var b uint8 for _, v := range bytes { b |= v } return int((uint32(b) - 1) >> 31) } // ConstantTimeLessOrEqBytes returns 1 if x <= y and 0 otherwise. The comparison // is lexigraphical, or big-endian. The time taken is a function of the length of // the slices and is independent of the contents. If the lengths of x and y do not // match it returns 0 immediately. func ConstantTimeLessOrEqBytes(x, y []byte) int { if len(x) != len(y) { return 0 } // Do a constant time subtraction chain y - x. // If there is no borrow at the end, then x <= y. var b uint64 for len(x) > 8 { x0 := byteorder.BEUint64(x[len(x)-8:]) y0 := byteorder.BEUint64(y[len(y)-8:]) _, b = bits.Sub64(y0, x0, b) x = x[:len(x)-8] y = y[:len(y)-8] } if len(x) > 0 { xb := make([]byte, 8) yb := make([]byte, 8) copy(xb[8-len(x):], x) copy(yb[8-len(y):], y) x0 := byteorder.BEUint64(xb) y0 := byteorder.BEUint64(yb) _, b = bits.Sub64(y0, x0, b) } return int(b ^ 1) }