gmsm/sm4/aesni_macros_ppc64x.s

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ArmAsm
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2024-09-12 15:53:53 +08:00
#define LOAD_CONSTS(baseAddrReg, offsetReg) \
LXVD2X (baseAddrReg)(R0), M0; \
MOVD $0x10, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M1; \
MOVD $0x20, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M2; \
MOVD $0x30, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M3; \
MOVD $0x40, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), REVERSE_WORDS; \
MOVD $0x50, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), NIBBLE_MASK; \
MOVD $0x70, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M1L; \
MOVD $0x80, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M1H; \
MOVD $0x90, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M2L; \
MOVD $0xa0, offsetReg; \
LXVD2X (baseAddrReg)(offsetReg), M2H
#ifdef GOARCH_ppc64le
#define NEEDS_PERMW
#define PPC64X_LXVW4X(RA,RB,VT) \
LXVW4X (RA+RB), VT \
VPERM VT, VT, ESPERMW, VT
#define PPC64X_STXVW4X(VS, RA, RB) \
VPERM VS, VS, ESPERMW, VS \
STXVW4X VS, (RA+RB)
#else
#define PPC64X_LXVW4X(RA,RB,VT) LXVW4X (RA+RB), VT
#define PPC64X_STXVW4X(VS, RA, RB) STXVW4X VS, (RA+RB)
#endif // defined(GOARCH_ppc64le)
// r = s <<< n
// Due to VSPLTISW's limitation, the n MUST be [0, 15],
// If n > 15, we have to call it multiple times.
// VSPLTISW takes a 5-bit immediate value as an operand.
// I also did NOT find one vector instruction to use immediate value for ROTL.
#define PROLD(s, r, tmp, n) \
VSPLTISW $n, tmp \
VRLW s, tmp, r
// input: from high to low
// t0 = t0.S3, t0.S2, t0.S1, t0.S0
// t1 = t1.S3, t1.S2, t1.S1, t1.S0
// t2 = t2.S3, t2.S2, t2.S1, t2.S0
// t3 = t3.S3, t3.S2, t3.S1, t3.S0
// output: from high to low
// t0 = t3.S0, t2.S0, t1.S0, t0.S0
// t1 = t3.S1, t2.S1, t1.S1, t0.S1
// t2 = t3.S2, t2.S2, t1.S2, t0.S2
// t3 = t3.S3, t2.S3, t1.S3, t0.S3
#define PRE_TRANSPOSE_MATRIX(T0, T1, T2, T3) \
VPERM T0, T1, M0, TMP0; \
VPERM T2, T3, M0, TMP1; \
VPERM T0, T1, M1, TMP2; \
VPERM T2, T3, M1, TMP3; \
VPERM TMP0, TMP1, M2, T0; \
VPERM TMP0, TMP1, M3, T1; \
VPERM TMP2, TMP3, M2, T2; \
VPERM TMP2, TMP3, M3, T3
// input: from high to low
// t0 = t0.S3, t0.S2, t0.S1, t0.S0
// t1 = t1.S3, t1.S2, t1.S1, t1.S0
// t2 = t2.S3, t2.S2, t2.S1, t2.S0
// t3 = t3.S3, t3.S2, t3.S1, t3.S0
// output: from high to low
// t0 = t0.S0, t1.S0, t2.S0, t3.S0
// t1 = t0.S1, t1.S1, t2.S1, t3.S1
// t2 = t0.S2, t1.S2, t2.S2, t3.S2
// t3 = t0.S3, t1.S3, t2.S3, t3.S3
#define TRANSPOSE_MATRIX(T0, T1, T2, T3) \
VPERM T1, T0, M0, TMP0; \
VPERM T1, T0, M1, TMP1; \
VPERM T3, T2, M0, TMP2; \
VPERM T3, T2, M1, TMP3; \
VPERM TMP2, TMP0, M2, T0; \
VPERM TMP2, TMP0, M3, T1; \
VPERM TMP3, TMP1, M2, T2; \
VPERM TMP3, TMP1, M3, T3; \
// Affine Transform
// parameters:
// - L: table low nibbles
// - H: table high nibbles
// - x: 128 bits register as sbox input/output data
// - y: 128 bits temp register
// - z: 128 bits temp register
#define AFFINE_TRANSFORM(L, H, V_FOUR, x, y, z) \
VAND NIBBLE_MASK, x, z; \
VPERM L, L, z, y; \
VSRD x, V_FOUR, x; \
VAND NIBBLE_MASK, x, z; \
VPERM H, H, z, x; \
VXOR y, x, x
// Affine Transform
// parameters:
// - L: table low nibbles
// - H: table high nibbles
// - x: 128 bits register as sbox input/output data
// - y: 128 bits temp register
// - z: 128 bits temp register
#define AFFINE_TRANSFORM_NOTX(L, H, V_FOUR, x, y, z) \
VNOR x, x, z; \ // z = NOT(x)
VAND NIBBLE_MASK, z, z; \
VPERM L, L, z, y; \
VSRD x, V_FOUR, x; \
VAND NIBBLE_MASK, x, z; \
VPERM H, H, z, x; \
VXOR y, x, x
// SM4 sbox function
// parameters:
// - x: 128 bits register as sbox input/output data
// - y: 128 bits temp register
// - z: 128 bits temp register
#define SM4_SBOX(x, y, z) \
AFFINE_TRANSFORM(M1L, M1H, V_FOUR, x, y, z); \
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VSBOX x, x; \
AFFINE_TRANSFORM(M2L, M2H, V_FOUR, x, y, z)
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// SM4 TAO L1 function
// parameters:
// - x: 128 bits register as TAO_L1 input/output data
// - tmp1: 128 bits temp register
// - tmp2: 128 bits temp register
// - tmp3: 128 bits temp register
#define SM4_TAO_L1(x, tmp1, tmp2, tmp3) \
SM4_SBOX(x, tmp1, tmp2); \
; \ //#################### 4 parallel L1 linear transforms ##################//
VSPLTISW $8, tmp3; \
VRLW x, tmp3, tmp1; \ // tmp1 = x <<< 8
VRLW tmp1, tmp3, tmp2; \ // tmp2 = x <<< 16
VXOR x, tmp1, tmp1; \ // tmp1 = x xor (x <<< 8)
VXOR tmp1, tmp2, tmp1; \ // tmp1 = x xor (x <<< 8) xor (x <<< 16)
VRLW tmp2, tmp3, tmp2; \ // tmp2 = x <<< 24
VXOR tmp2, x, x; \ // x = x xor (x <<< 24)
VSPLTISW $2, tmp3; \
VRLW tmp1, tmp3, tmp1; \ // tmp1 = (x xor (x <<< 8) xor (x <<< 16)) <<< 2
VXOR tmp1, x, x
// SM4 round function
// t0 ^= tao_l1(t1^t2^t3^xk)
// parameters:
// - RK: round key register
// - x: 128 bits temp register
// - tmp1: 128 bits temp register
// - tmp2: 128 bits temp register
// - tmp3: 128 bits temp register
// - t0: 128 bits register for data as result
// - t1: 128 bits register for data
// - t2: 128 bits register for data
// - t3: 128 bits register for data
#define SM4_ROUND(RK, x, tmp1, tmp2, tmp3, t0, t1, t2, t3) \
VXOR RK, t1, x; \
VXOR t2, x, x; \
VXOR t3, x, x; \
SM4_TAO_L1(x, tmp1, tmp2, tmp3); \
VXOR x, t0, t0
#define PROCESS_8BLOCKS_4ROUND \
VSPLTW $0, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V0, V1, V2, V3); \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V4, V5, V6, V7); \
VSPLTW $1, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V1, V2, V3, V0); \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V5, V6, V7, V4); \
VSPLTW $2, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V2, V3, V0, V1); \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V6, V7, V4, V5); \
VSPLTW $3, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V3, V0, V1, V2); \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V7, V4, V5, V6)
#define PROCESS_4BLOCKS_4ROUND \
VSPLTW $0, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V0, V1, V2, V3); \
VSPLTW $1, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V1, V2, V3, V0); \
VSPLTW $2, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V2, V3, V0, V1); \
VSPLTW $3, V8, V9; \
SM4_ROUND(V9, TMP0, TMP1, TMP2, TMP3, V3, V0, V1, V2)
#define PROCESS_SINGLEBLOCK_4ROUND \
SM4_ROUND(V8, TMP0, TMP1, TMP2, TMP3, V0, V1, V2, V3); \
VSLDOI $4, V8, V8, V8; \
SM4_ROUND(V8, TMP0, TMP1, TMP2, TMP3, V1, V2, V3, V0); \
VSLDOI $4, V8, V8, V8; \
SM4_ROUND(V8, TMP0, TMP1, TMP2, TMP3, V2, V3, V0, V1); \
VSLDOI $4, V8, V8, V8; \
SM4_ROUND(V8, TMP0, TMP1, TMP2, TMP3, V3, V0, V1, V2)