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package startimer
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import (
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"context"
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"sync"
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"time"
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)
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type Unit uint8
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const (
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STAR_SECOND Unit = iota
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STAR_MINUTE
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STAR_HOUR
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STAR_DAY
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STAR_MONTH
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STAR_WEEK
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STAR_YEAR
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)
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type Repeats struct {
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Repeat []Repeat `json:"repeat"`
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Every bool `json:"every"` // false=static true=every
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}
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type Repeat struct {
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Unit Unit `json:"unit"`
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baseDate time.Time
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Value uint32 `json:"value"`
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}
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type StarTimer struct {
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base time.Time
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nextDate time.Time
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timer *time.Timer
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stopFn context.CancelFunc
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stopCtx context.Context
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mu *sync.RWMutex
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running bool
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runCount int
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runLimit int
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repeat []*Repeats
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tasks []func()
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}
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type TimerOptions func(option *TimerOption)
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type TimerOption struct {
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idx uint8
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repeats *Repeats
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tasks func()
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date time.Time
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repeat Repeat
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runLimit int
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}
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func WithRunCountLimit(rm int) TimerOptions {
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return func(option *TimerOption) {
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option.runLimit = rm
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}
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}
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func WithRepeats(r *Repeats) TimerOptions {
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return func(option *TimerOption) {
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option.idx = 1
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option.repeats = r
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}
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}
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func WithRepeat(r Repeat) TimerOptions {
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return func(option *TimerOption) {
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option.idx = 4
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option.repeat = r
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}
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}
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func WithTask(t func()) TimerOptions {
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return func(option *TimerOption) {
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option.idx = 2
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option.tasks = t
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}
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}
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func WithStaticDate(t time.Time) TimerOptions {
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return func(option *TimerOption) {
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option.idx = 3
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option.date = t
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}
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}
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func NewRepeat(baseTime time.Time, unit Unit, val uint32) Repeat {
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return Repeat{
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Unit: unit,
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baseDate: baseTime,
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Value: val,
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}
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}
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func NextDayOfWeek(date time.Time, weekDay int) time.Time {
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sub := weekDay - int(date.Weekday())
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if sub <= 0 {
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sub += 7
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}
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return date.Add(time.Hour * 24 * time.Duration(sub))
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}
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