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368 lines
6.6 KiB
Go
368 lines
6.6 KiB
Go
10 months ago
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package email
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import (
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"crypto/tls"
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"errors"
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"io"
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"net"
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"net/mail"
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"net/smtp"
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"net/textproto"
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"sync"
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"syscall"
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"time"
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)
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type Pool struct {
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addr string
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auth smtp.Auth
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max int
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created int
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clients chan *client
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rebuild chan struct{}
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mut *sync.Mutex
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lastBuildErr *timestampedErr
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closing chan struct{}
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tlsConfig *tls.Config
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helloHostname string
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}
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type client struct {
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*smtp.Client
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failCount int
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}
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type timestampedErr struct {
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err error
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ts time.Time
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}
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const maxFails = 4
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var (
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ErrClosed = errors.New("pool closed")
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ErrTimeout = errors.New("timed out")
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)
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func NewPool(address string, count int, auth smtp.Auth, opt_tlsConfig ...*tls.Config) (pool *Pool, err error) {
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pool = &Pool{
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addr: address,
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auth: auth,
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max: count,
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clients: make(chan *client, count),
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rebuild: make(chan struct{}),
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closing: make(chan struct{}),
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mut: &sync.Mutex{},
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}
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if len(opt_tlsConfig) == 1 {
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pool.tlsConfig = opt_tlsConfig[0]
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} else if host, _, e := net.SplitHostPort(address); e != nil {
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return nil, e
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} else {
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pool.tlsConfig = &tls.Config{ServerName: host}
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}
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return
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}
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// go1.1 didn't have this method
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func (c *client) Close() error {
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return c.Text.Close()
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}
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// SetHelloHostname optionally sets the hostname that the Go smtp.Client will
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// use when doing a HELLO with the upstream SMTP server. By default, Go uses
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// "localhost" which may not be accepted by certain SMTP servers that demand
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// an FQDN.
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func (p *Pool) SetHelloHostname(h string) {
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p.helloHostname = h
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}
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func (p *Pool) get(timeout time.Duration) *client {
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select {
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case c := <-p.clients:
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return c
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default:
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}
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if p.created < p.max {
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p.makeOne()
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}
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var deadline <-chan time.Time
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if timeout >= 0 {
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deadline = time.After(timeout)
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}
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for {
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select {
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case c := <-p.clients:
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return c
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case <-p.rebuild:
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p.makeOne()
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case <-deadline:
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return nil
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case <-p.closing:
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return nil
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}
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}
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}
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func shouldReuse(err error) bool {
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// certainly not perfect, but might be close:
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// - EOF: clearly, the connection went down
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// - textproto.Errors were valid SMTP over a valid connection,
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// but resulted from an SMTP error response
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// - textproto.ProtocolErrors result from connections going down,
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// invalid SMTP, that sort of thing
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// - syscall.Errno is probably down connection/bad pipe, but
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// passed straight through by textproto instead of becoming a
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// ProtocolError
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// - if we don't recognize the error, don't reuse the connection
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// A false positive will probably fail on the Reset(), and even if
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// not will eventually hit maxFails.
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// A false negative will knock over (and trigger replacement of) a
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// conn that might have still worked.
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if err == io.EOF {
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return false
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}
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switch err.(type) {
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case *textproto.Error:
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return true
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case *textproto.ProtocolError, textproto.ProtocolError:
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return false
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case syscall.Errno:
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return false
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default:
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return false
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}
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}
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func (p *Pool) replace(c *client) {
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p.clients <- c
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}
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func (p *Pool) inc() bool {
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if p.created >= p.max {
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return false
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}
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p.mut.Lock()
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defer p.mut.Unlock()
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if p.created >= p.max {
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return false
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}
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p.created++
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return true
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}
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func (p *Pool) dec() {
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p.mut.Lock()
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p.created--
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p.mut.Unlock()
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select {
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case p.rebuild <- struct{}{}:
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default:
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}
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}
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func (p *Pool) makeOne() {
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go func() {
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if p.inc() {
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if c, err := p.build(); err == nil {
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p.clients <- c
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} else {
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p.lastBuildErr = ×tampedErr{err, time.Now()}
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p.dec()
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}
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}
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}()
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}
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func startTLS(c *client, t *tls.Config) (bool, error) {
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if ok, _ := c.Extension("STARTTLS"); !ok {
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return false, nil
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}
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if err := c.StartTLS(t); err != nil {
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return false, err
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}
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return true, nil
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}
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func addAuth(c *client, auth smtp.Auth) (bool, error) {
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if ok, _ := c.Extension("AUTH"); !ok {
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return false, nil
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}
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if err := c.Auth(auth); err != nil {
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return false, err
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}
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return true, nil
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}
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func (p *Pool) build() (*client, error) {
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cl, err := smtp.Dial(p.addr)
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if err != nil {
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return nil, err
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}
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// Is there a custom hostname for doing a HELLO with the SMTP server?
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if p.helloHostname != "" {
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cl.Hello(p.helloHostname)
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}
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c := &client{cl, 0}
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if _, err := startTLS(c, p.tlsConfig); err != nil {
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c.Close()
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return nil, err
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}
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if p.auth != nil {
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if _, err := addAuth(c, p.auth); err != nil {
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c.Close()
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return nil, err
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}
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}
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return c, nil
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}
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func (p *Pool) maybeReplace(err error, c *client) {
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if err == nil {
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c.failCount = 0
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p.replace(c)
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return
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}
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c.failCount++
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if c.failCount >= maxFails {
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goto shutdown
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}
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if !shouldReuse(err) {
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goto shutdown
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}
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if err := c.Reset(); err != nil {
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goto shutdown
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}
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p.replace(c)
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return
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shutdown:
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p.dec()
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c.Close()
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}
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func (p *Pool) failedToGet(startTime time.Time) error {
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select {
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case <-p.closing:
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return ErrClosed
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default:
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}
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if p.lastBuildErr != nil && startTime.Before(p.lastBuildErr.ts) {
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return p.lastBuildErr.err
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}
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return ErrTimeout
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}
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// Send sends an email via a connection pulled from the Pool. The timeout may
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// be <0 to indicate no timeout. Otherwise reaching the timeout will produce
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// and error building a connection that occurred while we were waiting, or
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// otherwise ErrTimeout.
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func (p *Pool) Send(e *Email, timeout time.Duration) (err error) {
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start := time.Now()
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c := p.get(timeout)
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if c == nil {
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return p.failedToGet(start)
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}
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defer func() {
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p.maybeReplace(err, c)
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}()
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recipients, err := addressLists(e.To, e.Cc, e.Bcc)
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if err != nil {
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return
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}
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msg, err := e.Bytes()
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if err != nil {
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return
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}
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from, err := emailOnly(e.From)
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if err != nil {
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return
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}
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if err = c.Mail(from); err != nil {
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return
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}
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for _, recip := range recipients {
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if err = c.Rcpt(recip); err != nil {
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return
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}
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}
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w, err := c.Data()
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if err != nil {
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return
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}
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if _, err = w.Write(msg); err != nil {
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return
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}
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err = w.Close()
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return
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}
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func emailOnly(full string) (string, error) {
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addr, err := mail.ParseAddress(full)
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if err != nil {
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return "", err
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}
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return addr.Address, nil
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}
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func addressLists(lists ...[]string) ([]string, error) {
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length := 0
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for _, lst := range lists {
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length += len(lst)
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}
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combined := make([]string, 0, length)
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for _, lst := range lists {
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for _, full := range lst {
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addr, err := emailOnly(full)
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if err != nil {
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return nil, err
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}
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combined = append(combined, addr)
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}
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}
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return combined, nil
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}
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// Close immediately changes the pool's state so no new connections will be
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// created, then gets and closes the existing ones as they become available.
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func (p *Pool) Close() {
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close(p.closing)
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for p.created > 0 {
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c := <-p.clients
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c.Quit()
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p.dec()
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}
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}
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