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star/smtpclient/email/pool.go

368 lines
6.6 KiB
Go

10 months ago
package email
import (
"crypto/tls"
"errors"
"io"
"net"
"net/mail"
"net/smtp"
"net/textproto"
"sync"
"syscall"
"time"
)
type Pool struct {
addr string
auth smtp.Auth
max int
created int
clients chan *client
rebuild chan struct{}
mut *sync.Mutex
lastBuildErr *timestampedErr
closing chan struct{}
tlsConfig *tls.Config
helloHostname string
}
type client struct {
*smtp.Client
failCount int
}
type timestampedErr struct {
err error
ts time.Time
}
const maxFails = 4
var (
ErrClosed = errors.New("pool closed")
ErrTimeout = errors.New("timed out")
)
func NewPool(address string, count int, auth smtp.Auth, opt_tlsConfig ...*tls.Config) (pool *Pool, err error) {
pool = &Pool{
addr: address,
auth: auth,
max: count,
clients: make(chan *client, count),
rebuild: make(chan struct{}),
closing: make(chan struct{}),
mut: &sync.Mutex{},
}
if len(opt_tlsConfig) == 1 {
pool.tlsConfig = opt_tlsConfig[0]
} else if host, _, e := net.SplitHostPort(address); e != nil {
return nil, e
} else {
pool.tlsConfig = &tls.Config{ServerName: host}
}
return
}
// go1.1 didn't have this method
func (c *client) Close() error {
return c.Text.Close()
}
// SetHelloHostname optionally sets the hostname that the Go smtp.Client will
// use when doing a HELLO with the upstream SMTP server. By default, Go uses
// "localhost" which may not be accepted by certain SMTP servers that demand
// an FQDN.
func (p *Pool) SetHelloHostname(h string) {
p.helloHostname = h
}
func (p *Pool) get(timeout time.Duration) *client {
select {
case c := <-p.clients:
return c
default:
}
if p.created < p.max {
p.makeOne()
}
var deadline <-chan time.Time
if timeout >= 0 {
deadline = time.After(timeout)
}
for {
select {
case c := <-p.clients:
return c
case <-p.rebuild:
p.makeOne()
case <-deadline:
return nil
case <-p.closing:
return nil
}
}
}
func shouldReuse(err error) bool {
// certainly not perfect, but might be close:
// - EOF: clearly, the connection went down
// - textproto.Errors were valid SMTP over a valid connection,
// but resulted from an SMTP error response
// - textproto.ProtocolErrors result from connections going down,
// invalid SMTP, that sort of thing
// - syscall.Errno is probably down connection/bad pipe, but
// passed straight through by textproto instead of becoming a
// ProtocolError
// - if we don't recognize the error, don't reuse the connection
// A false positive will probably fail on the Reset(), and even if
// not will eventually hit maxFails.
// A false negative will knock over (and trigger replacement of) a
// conn that might have still worked.
if err == io.EOF {
return false
}
switch err.(type) {
case *textproto.Error:
return true
case *textproto.ProtocolError, textproto.ProtocolError:
return false
case syscall.Errno:
return false
default:
return false
}
}
func (p *Pool) replace(c *client) {
p.clients <- c
}
func (p *Pool) inc() bool {
if p.created >= p.max {
return false
}
p.mut.Lock()
defer p.mut.Unlock()
if p.created >= p.max {
return false
}
p.created++
return true
}
func (p *Pool) dec() {
p.mut.Lock()
p.created--
p.mut.Unlock()
select {
case p.rebuild <- struct{}{}:
default:
}
}
func (p *Pool) makeOne() {
go func() {
if p.inc() {
if c, err := p.build(); err == nil {
p.clients <- c
} else {
p.lastBuildErr = &timestampedErr{err, time.Now()}
p.dec()
}
}
}()
}
func startTLS(c *client, t *tls.Config) (bool, error) {
if ok, _ := c.Extension("STARTTLS"); !ok {
return false, nil
}
if err := c.StartTLS(t); err != nil {
return false, err
}
return true, nil
}
func addAuth(c *client, auth smtp.Auth) (bool, error) {
if ok, _ := c.Extension("AUTH"); !ok {
return false, nil
}
if err := c.Auth(auth); err != nil {
return false, err
}
return true, nil
}
func (p *Pool) build() (*client, error) {
cl, err := smtp.Dial(p.addr)
if err != nil {
return nil, err
}
// Is there a custom hostname for doing a HELLO with the SMTP server?
if p.helloHostname != "" {
cl.Hello(p.helloHostname)
}
c := &client{cl, 0}
if _, err := startTLS(c, p.tlsConfig); err != nil {
c.Close()
return nil, err
}
if p.auth != nil {
if _, err := addAuth(c, p.auth); err != nil {
c.Close()
return nil, err
}
}
return c, nil
}
func (p *Pool) maybeReplace(err error, c *client) {
if err == nil {
c.failCount = 0
p.replace(c)
return
}
c.failCount++
if c.failCount >= maxFails {
goto shutdown
}
if !shouldReuse(err) {
goto shutdown
}
if err := c.Reset(); err != nil {
goto shutdown
}
p.replace(c)
return
shutdown:
p.dec()
c.Close()
}
func (p *Pool) failedToGet(startTime time.Time) error {
select {
case <-p.closing:
return ErrClosed
default:
}
if p.lastBuildErr != nil && startTime.Before(p.lastBuildErr.ts) {
return p.lastBuildErr.err
}
return ErrTimeout
}
// Send sends an email via a connection pulled from the Pool. The timeout may
// be <0 to indicate no timeout. Otherwise reaching the timeout will produce
// and error building a connection that occurred while we were waiting, or
// otherwise ErrTimeout.
func (p *Pool) Send(e *Email, timeout time.Duration) (err error) {
start := time.Now()
c := p.get(timeout)
if c == nil {
return p.failedToGet(start)
}
defer func() {
p.maybeReplace(err, c)
}()
recipients, err := addressLists(e.To, e.Cc, e.Bcc)
if err != nil {
return
}
msg, err := e.Bytes()
if err != nil {
return
}
from, err := emailOnly(e.From)
if err != nil {
return
}
if err = c.Mail(from); err != nil {
return
}
for _, recip := range recipients {
if err = c.Rcpt(recip); err != nil {
return
}
}
w, err := c.Data()
if err != nil {
return
}
if _, err = w.Write(msg); err != nil {
return
}
err = w.Close()
return
}
func emailOnly(full string) (string, error) {
addr, err := mail.ParseAddress(full)
if err != nil {
return "", err
}
return addr.Address, nil
}
func addressLists(lists ...[]string) ([]string, error) {
length := 0
for _, lst := range lists {
length += len(lst)
}
combined := make([]string, 0, length)
for _, lst := range lists {
for _, full := range lst {
addr, err := emailOnly(full)
if err != nil {
return nil, err
}
combined = append(combined, addr)
}
}
return combined, nil
}
// Close immediately changes the pool's state so no new connections will be
// created, then gets and closes the existing ones as they become available.
func (p *Pool) Close() {
close(p.closing)
for p.created > 0 {
c := <-p.clients
c.Quit()
p.dec()
}
}