0826e17063
- 为控制消息增加优先级、公平调度、队列字节预算和自适应批处理 - 支持可取消的写门等待,收紧 shared/dedicated bulk、stream 和 Reply 写入边界 - 修复 bulk reset/close、连接 handoff 和安全 profile 切换时序 - 保留旧取消与超时错误契约,新增阶段化 TransportSendError - 增加 ReplyCtx、ReplyObjCtx、写超时配置及黑洞连接和竞态回归测试
474 lines
12 KiB
Go
474 lines
12 KiB
Go
package notify
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import (
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"b612.me/stario"
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"context"
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"net"
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"sync"
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"sync/atomic"
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"time"
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)
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const transportWorkerStopWait = time.Second
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// transportBinding models the currently attached physical transport for a
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// logical session. The binding can be swapped later without forcing callers to
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// reach into raw conn fields directly.
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type transportBinding struct {
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conn net.Conn
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queue *stario.StarQueue
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writeGateOnce sync.Once
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writeGate chan struct{}
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writeGateRef *connWriteGateRef
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writeGateDone sync.Once
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writeActive atomic.Int64
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writeStopping atomic.Bool
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writeDrainOnce sync.Once
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writeDrain chan struct{}
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writeDrainDoneOnce sync.Once
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adaptiveTx adaptiveTxState
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controlMu sync.Mutex
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controlSender *controlBatchSender
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streamMu sync.Mutex
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streamSender *streamBatchSender
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bulkMu sync.Mutex
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bulkSender *bulkBatchSender
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}
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func newTransportBinding(conn net.Conn, queue *stario.StarQueue) *transportBinding {
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if conn == nil && queue == nil {
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return nil
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}
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return &transportBinding{conn: conn, queue: queue}
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}
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func (b *transportBinding) connSnapshot() net.Conn {
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if b == nil {
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return nil
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}
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return b.conn
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}
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func (b *transportBinding) queueSnapshot() *stario.StarQueue {
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if b == nil {
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return nil
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}
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return b.queue
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}
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func (b *transportBinding) withConnWriteLock(fn func(net.Conn) error) error {
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return b.withConnWriteLockDeadline(time.Time{}, fn)
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}
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func (b *transportBinding) withConnWriteLockDeadline(deadline time.Time, fn func(net.Conn) error) error {
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if b == nil {
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return net.ErrClosed
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}
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if err := b.beginConnWrite(); err != nil {
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return err
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}
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<-b.writeGateSnapshot()
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defer b.unlockConnWrite()
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conn := b.connSnapshot()
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if conn == nil {
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return net.ErrClosed
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}
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if !deadline.IsZero() {
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if err := conn.SetWriteDeadline(deadline); err != nil {
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return err
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}
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defer func() {
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_ = conn.SetWriteDeadline(time.Time{})
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}()
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}
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return fn(conn)
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}
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func (b *transportBinding) withConnWriteLockContextTimeout(ctx context.Context, timeout time.Duration, fn func(net.Conn) error) (bool, error) {
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return b.withConnWriteLockContextStopTimeout(ctx, nil, timeout, fn)
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}
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func (b *transportBinding) withConnWriteLockContextStopTimeout(ctx context.Context, stop <-chan struct{}, timeout time.Duration, fn func(net.Conn) error) (bool, error) {
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return b.withConnWriteLockContextStopDeadline(ctx, stop, writeDeadlineFromTimeout(timeout), fn)
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}
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// withConnWriteLockContextStopDeadline carries the caller's context deadline
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// into the physical socket write. A context only used for queue admission is
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// otherwise unable to interrupt a net.Conn.Write once the write has started.
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func (b *transportBinding) withConnWriteLockContextStopDeadline(ctx context.Context, stop <-chan struct{}, deadline time.Time, fn func(net.Conn) error) (bool, error) {
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return b.withConnWriteLockContextStopDeadlineMode(ctx, stop, deadline, true, fn)
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}
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// Sender-owned writes are drained by the sender's stop/flush lifecycle. They
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// only need the shutdown admission check, avoiding activity-counter work on
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// the bulk, stream, and control hot paths.
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func (b *transportBinding) withConnWriteLockContextStopDeadlineManaged(ctx context.Context, stop <-chan struct{}, deadline time.Time, fn func(net.Conn) error) (bool, error) {
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return b.withConnWriteLockContextStopDeadlineMode(ctx, stop, deadline, false, fn)
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}
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func (b *transportBinding) withConnWriteLockContextStopDeadlineMode(ctx context.Context, stop <-chan struct{}, deadline time.Time, trackActivity bool, fn func(net.Conn) error) (bool, error) {
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if b == nil {
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return false, net.ErrClosed
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}
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if ctx == nil {
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ctx = context.Background()
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}
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if trackActivity {
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if err := b.beginConnWrite(); err != nil {
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return false, err
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}
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} else if b.writeStopping.Load() {
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return false, net.ErrClosed
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}
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deadline = earlierWriteDeadline(deadline, contextDeadline(ctx))
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if err := lockWriteGateContextDeadline(ctx, stop, b.writeGateSnapshot(), deadline); err != nil {
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if trackActivity {
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b.finishConnWrite()
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}
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return false, err
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}
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if trackActivity {
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defer b.unlockConnWrite()
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} else {
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defer b.unlockConnWriteManaged()
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}
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if err := ctx.Err(); err != nil {
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return false, err
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}
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conn := b.connSnapshot()
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if conn == nil {
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return false, net.ErrClosed
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}
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if !deadline.IsZero() {
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if err := conn.SetWriteDeadline(deadline); err != nil {
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return true, err
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}
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defer func() {
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_ = conn.SetWriteDeadline(time.Time{})
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}()
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}
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return true, fn(conn)
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}
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func contextDeadline(ctx context.Context) time.Time {
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if ctx == nil {
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return time.Time{}
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}
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deadline, ok := ctx.Deadline()
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if !ok {
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return time.Time{}
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}
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return deadline
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}
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func earlierWriteDeadline(left time.Time, right time.Time) time.Time {
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if left.IsZero() {
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return right
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}
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if right.IsZero() || left.Before(right) {
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return left
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}
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return right
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}
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func (b *transportBinding) lockConnWriteContext(ctx context.Context) error {
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return b.lockConnWriteContextStop(ctx, nil)
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}
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func (b *transportBinding) lockConnWriteContextStop(ctx context.Context, stop <-chan struct{}) error {
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if b == nil {
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return net.ErrClosed
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}
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if ctx == nil {
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ctx = context.Background()
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}
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if err := b.beginConnWrite(); err != nil {
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return err
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}
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if err := lockWriteGateContextDeadline(ctx, stop, b.writeGateSnapshot(), time.Time{}); err != nil {
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b.finishConnWrite()
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return err
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}
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return nil
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}
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func (b *transportBinding) unlockConnWrite() {
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if b == nil {
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return
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}
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b.writeGateSnapshot() <- struct{}{}
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b.finishConnWrite()
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}
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func (b *transportBinding) unlockConnWriteManaged() {
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if b == nil {
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return
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}
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b.writeGateSnapshot() <- struct{}{}
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}
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func (b *transportBinding) beginConnWrite() error {
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if b == nil || b.writeStopping.Load() {
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return net.ErrClosed
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}
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b.writeActive.Add(1)
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if b.writeStopping.Load() {
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b.finishConnWrite()
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return net.ErrClosed
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}
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return nil
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}
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func (b *transportBinding) finishConnWrite() {
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if b == nil {
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return
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}
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if b.writeActive.Add(-1) == 0 && b.writeStopping.Load() {
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b.signalConnWritesDrained()
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}
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}
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func (b *transportBinding) stopConnWrites() <-chan struct{} {
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if b == nil {
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done := make(chan struct{})
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close(done)
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return done
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}
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b.beginConnWriteShutdown()
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done := b.writeDrainSnapshot()
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return done
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}
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func (b *transportBinding) beginConnWriteShutdown() {
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if b == nil {
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return
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}
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b.writeStopping.Store(true)
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if b.writeActive.Load() == 0 {
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b.signalConnWritesDrained()
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}
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}
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func (b *transportBinding) writeDrainSnapshot() chan struct{} {
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b.writeDrainOnce.Do(func() {
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b.writeDrain = make(chan struct{})
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})
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return b.writeDrain
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}
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func (b *transportBinding) signalConnWritesDrained() {
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done := b.writeDrainSnapshot()
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b.writeDrainDoneOnce.Do(func() {
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close(done)
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})
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}
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func (b *transportBinding) writeGateSnapshot() chan struct{} {
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if b == nil {
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return nil
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}
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b.writeGateOnce.Do(func() {
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if conn := b.connSnapshot(); conn != nil {
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b.writeGateRef = retainRawConnWriteGate(conn)
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b.writeGate = b.writeGateRef.gate
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} else {
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b.writeGate = newConnWriteGate()
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}
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})
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return b.writeGate
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}
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func (b *transportBinding) bulkBatchSenderSnapshotWithCodec(codec bulkBatchCodec, writeTimeout func() time.Duration) *bulkBatchSender {
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if b == nil {
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return nil
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}
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b.bulkMu.Lock()
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defer b.bulkMu.Unlock()
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if b.bulkSender != nil {
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return b.bulkSender
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}
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b.bulkSender = newBulkBatchSender(b, codec, writeTimeout)
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return b.bulkSender
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}
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func (b *transportBinding) clientBulkBatchSenderSnapshot(c *ClientCommon) *bulkBatchSender {
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if b == nil || c == nil {
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return nil
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}
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return b.bulkBatchSenderSnapshotWithCodec(bulkBatchCodec{
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encodeSingle: c.encodeBulkFastPayloadPooled,
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encodeBatch: c.encodeBulkFastBatchPayloadPooled,
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}, c.maxWriteTimeoutSnapshot)
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}
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func (b *transportBinding) serverBulkBatchSenderSnapshot(logical *LogicalConn) *bulkBatchSender {
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if b == nil || logical == nil {
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return nil
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}
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server := logical.Server()
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common, ok := server.(*ServerCommon)
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if !ok || common == nil {
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return nil
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}
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return b.bulkBatchSenderSnapshotWithCodec(bulkBatchCodec{
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encodeSingle: func(frame bulkFastFrame) ([]byte, func(), error) {
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return common.encodeBulkFastPayloadLogicalPooled(logical, frame)
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},
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encodeBatch: func(frames []bulkFastFrame) ([]byte, func(), error) {
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return common.encodeBulkFastBatchPayloadLogicalPooled(logical, frames)
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},
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}, logical.maxWriteTimeoutSnapshot)
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}
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func (b *transportBinding) controlBatchSenderSnapshot() *controlBatchSender {
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if b == nil {
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return nil
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}
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b.controlMu.Lock()
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defer b.controlMu.Unlock()
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if b.controlSender != nil {
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return b.controlSender
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}
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b.controlSender = newControlBatchSender(b)
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return b.controlSender
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}
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func (b *transportBinding) streamBatchSenderSnapshotWithCodec(codec streamBatchCodec, writeTimeout func() time.Duration) *streamBatchSender {
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if b == nil {
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return nil
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}
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b.streamMu.Lock()
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defer b.streamMu.Unlock()
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if b.streamSender != nil {
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return b.streamSender
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}
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b.streamSender = newStreamBatchSender(b, codec, writeTimeout)
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return b.streamSender
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}
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func (b *transportBinding) clientStreamBatchSenderSnapshot(c *ClientCommon) *streamBatchSender {
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if b == nil || c == nil {
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return nil
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}
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return b.streamBatchSenderSnapshotWithCodec(streamBatchCodec{
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encodeSingle: c.encodeFastStreamPayload,
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encodeBatch: c.encodeFastStreamBatchPayload,
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}, c.maxWriteTimeoutSnapshot)
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}
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func (b *transportBinding) serverStreamBatchSenderSnapshot(logical *LogicalConn) *streamBatchSender {
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if b == nil || logical == nil {
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return nil
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}
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server := logical.Server()
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common, ok := server.(*ServerCommon)
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if !ok || common == nil {
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return nil
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}
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return b.streamBatchSenderSnapshotWithCodec(streamBatchCodec{
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encodeSingle: func(frame streamFastDataFrame) ([]byte, error) {
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return common.encodeFastStreamPayloadLogical(logical, frame)
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},
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encodeBatch: func(frames []streamFastDataFrame) ([]byte, error) {
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return common.encodeFastStreamBatchPayloadLogical(logical, frames)
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},
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}, logical.maxWriteTimeoutSnapshot)
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}
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func (b *transportBinding) stopBackgroundWorkers() {
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b.stopBackgroundWorkersWithClose(false)
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}
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// stopReplacedTransportBinding interrupts an in-flight physical write before
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// waiting for the old binding's workers. A binding may be replaced while
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// retaining the same socket (for example, when only its queue changes), so
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// that case keeps the connection open.
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func stopReplacedTransportBinding(oldBinding *transportBinding, nextBinding *transportBinding, closeConn bool) {
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if oldBinding == nil {
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return
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}
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if closeConn && (nextBinding == nil || oldBinding.connSnapshot() != nextBinding.connSnapshot()) {
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oldBinding.stopBackgroundWorkersWithClose(true)
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return
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}
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oldBinding.stopBackgroundWorkers()
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}
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func (b *transportBinding) stopBackgroundWorkersWithClose(closeConn bool) {
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if b == nil {
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return
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}
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b.beginConnWriteShutdown()
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b.controlMu.Lock()
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controlSender := b.controlSender
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b.controlMu.Unlock()
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b.streamMu.Lock()
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streamSender := b.streamSender
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b.streamMu.Unlock()
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b.bulkMu.Lock()
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bulkSender := b.bulkSender
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b.bulkMu.Unlock()
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// Closing first is required to interrupt an in-flight physical write during
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// actual transport shutdown. Handoff callers normally keep the old socket
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// alive, but a bounded wait below closes it if a sender is already inside
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// Conn.Write. Reusing a socket after that point could otherwise preserve a
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// partial frame and block the handoff forever.
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if closeConn {
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b.closeConn()
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}
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workersDone := make(chan struct{})
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go func() {
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if controlSender != nil {
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controlSender.stop()
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}
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if streamSender != nil {
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streamSender.stop()
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}
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if bulkSender != nil {
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bulkSender.stop()
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}
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b.releaseWriteGate()
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close(workersDone)
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}()
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timer := time.NewTimer(transportWorkerStopWait)
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defer timer.Stop()
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select {
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case <-workersDone:
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return
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case <-timer.C:
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if !closeConn {
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// A same-socket handoff may retain the connection only while no old
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// sender is active. Once the bounded wait expires the socket is
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// unsafe to reuse, so force it closed and let the stopper finish
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// asynchronously.
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b.closeConn()
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}
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}
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}
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func (b *transportBinding) releaseWriteGate() {
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if b == nil {
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return
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}
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b.writeGateSnapshot()
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<-b.stopConnWrites()
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b.writeGateDone.Do(func() {
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releaseRawConnWriteGate(b.connSnapshot(), b.writeGateRef)
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})
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}
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func (b *transportBinding) closeConn() {
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if b == nil {
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return
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}
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if conn := b.connSnapshot(); conn != nil {
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_ = conn.Close()
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}
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}
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