0826e17063
- 为控制消息增加优先级、公平调度、队列字节预算和自适应批处理 - 支持可取消的写门等待,收紧 shared/dedicated bulk、stream 和 Reply 写入边界 - 修复 bulk reset/close、连接 handoff 和安全 profile 切换时序 - 保留旧取消与超时错误契约,新增阶段化 TransportSendError - 增加 ReplyCtx、ReplyObjCtx、写超时配置及黑洞连接和竞态回归测试
118 lines
2.8 KiB
Go
118 lines
2.8 KiB
Go
package notify
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import (
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"context"
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"errors"
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"net"
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)
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func (c *ClientConn) startClientConnSession(tuConn net.Conn, stopCtx context.Context, stopFn context.CancelFunc) (context.Context, context.CancelFunc) {
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if c == nil {
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return stopCtx, stopFn
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}
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return c.LogicalConn().startSession(tuConn, stopCtx, stopFn)
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}
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func (c *ClientConn) startClientConnSessionTransport(tuConn net.Conn, stopCtx context.Context, stopFn context.CancelFunc) (context.Context, context.CancelFunc) {
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if c == nil {
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return stopCtx, stopFn
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}
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return c.LogicalConn().startSessionTransport(tuConn, stopCtx, stopFn)
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}
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func (c *ClientConn) attachClientConnSessionTransport(tuConn net.Conn) error {
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if c == nil {
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return errors.New("client conn is nil")
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}
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return c.LogicalConn().attachSessionTransport(tuConn)
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}
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func (c *ClientConn) detachClientConnTransportForTransfer() (net.Conn, error) {
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if c == nil {
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return nil, errors.New("client conn is nil")
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}
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return c.LogicalConn().detachTransportForTransfer()
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}
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func (c *ClientConn) stopServerOwnedSession(reason string, err error) {
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c.stopServerOwnedSessionWith(nil, reason, err)
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}
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func (c *LogicalConn) stopServerOwnedSession(reason string, err error) {
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c.stopServerOwnedSessionWith(nil, reason, err)
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}
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func (c *ClientConn) stopServerOwnedSessionWith(removeFn func(*ClientConn), reason string, err error) {
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if c == nil {
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return
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}
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c.markSessionStopped(reason, err)
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c.detachServerOwnedSessionWith(removeFn)
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}
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func (c *LogicalConn) stopServerOwnedSessionWith(removeFn func(*LogicalConn), reason string, err error) {
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client := c.compatClientConn()
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if client == nil {
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return
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}
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client.markSessionStopped(reason, err)
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c.detachServerOwnedSessionWith(removeFn)
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}
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func (c *ClientConn) detachServerOwnedSession() {
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c.detachServerOwnedSessionWith(nil)
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}
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func (c *LogicalConn) detachServerOwnedSession() {
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c.detachServerOwnedSessionWith(nil)
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}
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func (c *ClientConn) detachServerOwnedSessionWith(removeFn func(*ClientConn)) {
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if c == nil {
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return
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}
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c.detachServerOwnedTransport()
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if removeFn != nil {
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removeFn(c)
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return
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}
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if c.server != nil {
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c.server.removeClient(c)
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}
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}
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func (c *LogicalConn) detachServerOwnedSessionWith(removeFn func(*LogicalConn)) {
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client := c.compatClientConn()
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if client == nil {
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return
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}
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c.detachServerOwnedTransport()
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if removeFn != nil {
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removeFn(c)
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return
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}
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if client.server != nil {
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client.server.removeLogical(c)
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}
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}
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func (c *ClientConn) detachServerOwnedTransport() {
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if c == nil {
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return
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}
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c.LogicalConn().detachServerOwnedTransport()
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}
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func (c *LogicalConn) detachServerOwnedTransport() {
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if c == nil {
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return
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}
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conn := c.transportSnapshot()
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// Revoke read-loop ownership before closing the socket. Otherwise the close
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// error can race with detach and incorrectly stop the logical session.
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c.clearSessionRuntimeTransport()
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if conn != nil {
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_ = conn.Close()
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}
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}
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