fix(notify): 修复传输生命周期竞态,完善背压与协议边界

- 完善 stream/bulk DataID 分配、预留和双向命名空间,修复并发打开及 dedicated/shared 回退时的 ID 冲突
- 将收发、回复、恢复任务和 sidecar 绑定原始会话与物理连接,防止重连后的旧消息误操作新连接
- 加强 close/reset 身份校验及实例移除检查,修复 dedicated attach 失败、通道引用和资源回收竞态
- 收紧批量发送器停止准入,确保在途入队完成后统一清理请求、缓冲区和等待者
- 修复 record 满队列死锁、取消时序号消耗及关闭竞态,确保关闭有界并返回真实错误
- 增加协商式 record 逻辑半关闭,保留反向 ACK;通过 reset 传递 RecordFailure,避免背压掩盖原始失败原因
- 补齐帧长度、批次数量、序号溢出和未确认窗口校验,提前拒绝超限数据并按字节预算拆批
- 为入站分发增加全局及单连接的条数、字节预算和阻塞背压,关闭时唤醒等待者,消除正常断连日志噪音
- 完善 bulk 窗口释放失败处理与传输诊断,补充并发、重连、背压、协议边界及真实 TCP 回归覆盖
This commit is contained in:
2026-09-23 15:33:17 +08:00
parent 0826e17063
commit 1f2e74acca
79 changed files with 9190 additions and 1013 deletions
+52 -15
View File
@@ -7,6 +7,7 @@ const (
ownerSessionStateStarting
ownerSessionStateRunning
ownerSessionStateStopping
ownerSessionStateFinalizing
ownerSessionStateStopped
)
@@ -43,7 +44,7 @@ func markOwnerSessionStarted(state *atomic.Int32) {
switch current {
case ownerSessionStateRunning:
return
case ownerSessionStateStopping:
case ownerSessionStateStopping, ownerSessionStateFinalizing:
return
case ownerSessionStateStarting, ownerSessionStateIdle, ownerSessionStateStopped:
if state.CompareAndSwap(current, ownerSessionStateRunning) {
@@ -55,25 +56,47 @@ func markOwnerSessionStarted(state *atomic.Int32) {
}
}
func markOwnerSessionStopping(state *atomic.Int32) {
func markOwnerSessionStopping(state *atomic.Int32) bool {
if state == nil {
return
return false
}
for {
current := state.Load()
switch current {
case ownerSessionStateStopping, ownerSessionStateStopped:
return
case ownerSessionStateStopping, ownerSessionStateFinalizing, ownerSessionStateStopped:
return false
case ownerSessionStateRunning, ownerSessionStateStarting:
if state.CompareAndSwap(current, ownerSessionStateStopping) {
return
return true
}
case ownerSessionStateIdle:
if state.CompareAndSwap(current, ownerSessionStateStopped) {
return
return true
}
default:
return
return false
}
}
}
// claimOwnerSessionStop elects exactly one caller to run session cleanup.
// finalizing remains externally visible as "stopping" while preventing a
// concurrent Stop/read-error path from entering cleanup a second time.
func claimOwnerSessionStop(state *atomic.Int32) bool {
if state == nil {
return false
}
for {
current := state.Load()
switch current {
case ownerSessionStateFinalizing, ownerSessionStateStopped:
return false
case ownerSessionStateIdle, ownerSessionStateStarting, ownerSessionStateRunning, ownerSessionStateStopping:
if state.CompareAndSwap(current, ownerSessionStateFinalizing) {
return true
}
default:
return false
}
}
}
@@ -101,7 +124,7 @@ func ownerSessionStateName(state int32) string {
return "starting"
case ownerSessionStateRunning:
return "running"
case ownerSessionStateStopping:
case ownerSessionStateStopping, ownerSessionStateFinalizing:
return "stopping"
case ownerSessionStateStopped:
return "stopped"
@@ -145,11 +168,18 @@ func (c *ClientCommon) markClientSessionStopped() {
markOwnerSessionStopped(&c.sessionOwnerState)
}
func (c *ClientCommon) markClientSessionStopping() {
func (c *ClientCommon) markClientSessionStopping() bool {
if c == nil {
return
return false
}
markOwnerSessionStopping(&c.sessionOwnerState)
return markOwnerSessionStopping(&c.sessionOwnerState)
}
func (c *ClientCommon) claimClientSessionStop() bool {
if c == nil {
return false
}
return claimOwnerSessionStop(&c.sessionOwnerState)
}
func (c *ClientCommon) ownerSessionState() int32 {
@@ -191,11 +221,18 @@ func (s *ServerCommon) markServerSessionStopped() {
markOwnerSessionStopped(&s.sessionOwnerState)
}
func (s *ServerCommon) markServerSessionStopping() {
func (s *ServerCommon) markServerSessionStopping() bool {
if s == nil {
return
return false
}
markOwnerSessionStopping(&s.sessionOwnerState)
return markOwnerSessionStopping(&s.sessionOwnerState)
}
func (s *ServerCommon) claimServerSessionStop() bool {
if s == nil {
return false
}
return claimOwnerSessionStop(&s.sessionOwnerState)
}
func (s *ServerCommon) ownerSessionState() int32 {