fix(notify): 根治低带宽控制面阻塞与传输写入卡死

- 为控制消息增加优先级、公平调度、队列字节预算和自适应批处理
- 支持可取消的写门等待,收紧 shared/dedicated bulk、stream 和 Reply 写入边界
- 修复 bulk reset/close、连接 handoff 和安全 profile 切换时序
- 保留旧取消与超时错误契约,新增阶段化 TransportSendError
- 增加 ReplyCtx、ReplyObjCtx、写超时配置及黑洞连接和竞态回归测试
This commit is contained in:
2026-08-14 10:16:37 +08:00
parent 98ef9e7fcc
commit 0826e17063
45 changed files with 4231 additions and 293 deletions
+291 -16
View File
@@ -2,18 +2,32 @@ package notify
import (
"b612.me/stario"
"context"
"net"
"sync"
"sync/atomic"
"time"
)
const transportWorkerStopWait = time.Second
// transportBinding models the currently attached physical transport for a
// logical session. The binding can be swapped later without forcing callers to
// reach into raw conn fields directly.
type transportBinding struct {
conn net.Conn
queue *stario.StarQueue
writeMu sync.Mutex
conn net.Conn
queue *stario.StarQueue
writeGateOnce sync.Once
writeGate chan struct{}
writeGateRef *connWriteGateRef
writeGateDone sync.Once
writeActive atomic.Int64
writeStopping atomic.Bool
writeDrainOnce sync.Once
writeDrain chan struct{}
writeDrainDoneOnce sync.Once
adaptiveTx adaptiveTxState
@@ -31,10 +45,7 @@ func newTransportBinding(conn net.Conn, queue *stario.StarQueue) *transportBindi
if conn == nil && queue == nil {
return nil
}
return &transportBinding{
conn: conn,
queue: queue,
}
return &transportBinding{conn: conn, queue: queue}
}
func (b *transportBinding) connSnapshot() net.Conn {
@@ -59,8 +70,11 @@ func (b *transportBinding) withConnWriteLockDeadline(deadline time.Time, fn func
if b == nil {
return net.ErrClosed
}
b.writeMu.Lock()
defer b.writeMu.Unlock()
if err := b.beginConnWrite(); err != nil {
return err
}
<-b.writeGateSnapshot()
defer b.unlockConnWrite()
conn := b.connSnapshot()
if conn == nil {
return net.ErrClosed
@@ -76,6 +90,200 @@ func (b *transportBinding) withConnWriteLockDeadline(deadline time.Time, fn func
return fn(conn)
}
func (b *transportBinding) withConnWriteLockContextTimeout(ctx context.Context, timeout time.Duration, fn func(net.Conn) error) (bool, error) {
return b.withConnWriteLockContextStopTimeout(ctx, nil, timeout, fn)
}
func (b *transportBinding) withConnWriteLockContextStopTimeout(ctx context.Context, stop <-chan struct{}, timeout time.Duration, fn func(net.Conn) error) (bool, error) {
return b.withConnWriteLockContextStopDeadline(ctx, stop, writeDeadlineFromTimeout(timeout), fn)
}
// withConnWriteLockContextStopDeadline carries the caller's context deadline
// into the physical socket write. A context only used for queue admission is
// otherwise unable to interrupt a net.Conn.Write once the write has started.
func (b *transportBinding) withConnWriteLockContextStopDeadline(ctx context.Context, stop <-chan struct{}, deadline time.Time, fn func(net.Conn) error) (bool, error) {
return b.withConnWriteLockContextStopDeadlineMode(ctx, stop, deadline, true, fn)
}
// Sender-owned writes are drained by the sender's stop/flush lifecycle. They
// only need the shutdown admission check, avoiding activity-counter work on
// the bulk, stream, and control hot paths.
func (b *transportBinding) withConnWriteLockContextStopDeadlineManaged(ctx context.Context, stop <-chan struct{}, deadline time.Time, fn func(net.Conn) error) (bool, error) {
return b.withConnWriteLockContextStopDeadlineMode(ctx, stop, deadline, false, fn)
}
func (b *transportBinding) withConnWriteLockContextStopDeadlineMode(ctx context.Context, stop <-chan struct{}, deadline time.Time, trackActivity bool, fn func(net.Conn) error) (bool, error) {
if b == nil {
return false, net.ErrClosed
}
if ctx == nil {
ctx = context.Background()
}
if trackActivity {
if err := b.beginConnWrite(); err != nil {
return false, err
}
} else if b.writeStopping.Load() {
return false, net.ErrClosed
}
deadline = earlierWriteDeadline(deadline, contextDeadline(ctx))
if err := lockWriteGateContextDeadline(ctx, stop, b.writeGateSnapshot(), deadline); err != nil {
if trackActivity {
b.finishConnWrite()
}
return false, err
}
if trackActivity {
defer b.unlockConnWrite()
} else {
defer b.unlockConnWriteManaged()
}
if err := ctx.Err(); err != nil {
return false, err
}
conn := b.connSnapshot()
if conn == nil {
return false, net.ErrClosed
}
if !deadline.IsZero() {
if err := conn.SetWriteDeadline(deadline); err != nil {
return true, err
}
defer func() {
_ = conn.SetWriteDeadline(time.Time{})
}()
}
return true, fn(conn)
}
func contextDeadline(ctx context.Context) time.Time {
if ctx == nil {
return time.Time{}
}
deadline, ok := ctx.Deadline()
if !ok {
return time.Time{}
}
return deadline
}
func earlierWriteDeadline(left time.Time, right time.Time) time.Time {
if left.IsZero() {
return right
}
if right.IsZero() || left.Before(right) {
return left
}
return right
}
func (b *transportBinding) lockConnWriteContext(ctx context.Context) error {
return b.lockConnWriteContextStop(ctx, nil)
}
func (b *transportBinding) lockConnWriteContextStop(ctx context.Context, stop <-chan struct{}) error {
if b == nil {
return net.ErrClosed
}
if ctx == nil {
ctx = context.Background()
}
if err := b.beginConnWrite(); err != nil {
return err
}
if err := lockWriteGateContextDeadline(ctx, stop, b.writeGateSnapshot(), time.Time{}); err != nil {
b.finishConnWrite()
return err
}
return nil
}
func (b *transportBinding) unlockConnWrite() {
if b == nil {
return
}
b.writeGateSnapshot() <- struct{}{}
b.finishConnWrite()
}
func (b *transportBinding) unlockConnWriteManaged() {
if b == nil {
return
}
b.writeGateSnapshot() <- struct{}{}
}
func (b *transportBinding) beginConnWrite() error {
if b == nil || b.writeStopping.Load() {
return net.ErrClosed
}
b.writeActive.Add(1)
if b.writeStopping.Load() {
b.finishConnWrite()
return net.ErrClosed
}
return nil
}
func (b *transportBinding) finishConnWrite() {
if b == nil {
return
}
if b.writeActive.Add(-1) == 0 && b.writeStopping.Load() {
b.signalConnWritesDrained()
}
}
func (b *transportBinding) stopConnWrites() <-chan struct{} {
if b == nil {
done := make(chan struct{})
close(done)
return done
}
b.beginConnWriteShutdown()
done := b.writeDrainSnapshot()
return done
}
func (b *transportBinding) beginConnWriteShutdown() {
if b == nil {
return
}
b.writeStopping.Store(true)
if b.writeActive.Load() == 0 {
b.signalConnWritesDrained()
}
}
func (b *transportBinding) writeDrainSnapshot() chan struct{} {
b.writeDrainOnce.Do(func() {
b.writeDrain = make(chan struct{})
})
return b.writeDrain
}
func (b *transportBinding) signalConnWritesDrained() {
done := b.writeDrainSnapshot()
b.writeDrainDoneOnce.Do(func() {
close(done)
})
}
func (b *transportBinding) writeGateSnapshot() chan struct{} {
if b == nil {
return nil
}
b.writeGateOnce.Do(func() {
if conn := b.connSnapshot(); conn != nil {
b.writeGateRef = retainRawConnWriteGate(conn)
b.writeGate = b.writeGateRef.gate
} else {
b.writeGate = newConnWriteGate()
}
})
return b.writeGate
}
func (b *transportBinding) bulkBatchSenderSnapshotWithCodec(codec bulkBatchCodec, writeTimeout func() time.Duration) *bulkBatchSender {
if b == nil {
return nil
@@ -174,9 +382,29 @@ func (b *transportBinding) serverStreamBatchSenderSnapshot(logical *LogicalConn)
}
func (b *transportBinding) stopBackgroundWorkers() {
b.stopBackgroundWorkersWithClose(false)
}
// stopReplacedTransportBinding interrupts an in-flight physical write before
// waiting for the old binding's workers. A binding may be replaced while
// retaining the same socket (for example, when only its queue changes), so
// that case keeps the connection open.
func stopReplacedTransportBinding(oldBinding *transportBinding, nextBinding *transportBinding, closeConn bool) {
if oldBinding == nil {
return
}
if closeConn && (nextBinding == nil || oldBinding.connSnapshot() != nextBinding.connSnapshot()) {
oldBinding.stopBackgroundWorkersWithClose(true)
return
}
oldBinding.stopBackgroundWorkers()
}
func (b *transportBinding) stopBackgroundWorkersWithClose(closeConn bool) {
if b == nil {
return
}
b.beginConnWriteShutdown()
b.controlMu.Lock()
controlSender := b.controlSender
b.controlMu.Unlock()
@@ -186,13 +414,60 @@ func (b *transportBinding) stopBackgroundWorkers() {
b.bulkMu.Lock()
bulkSender := b.bulkSender
b.bulkMu.Unlock()
if controlSender != nil {
controlSender.stop()
// Closing first is required to interrupt an in-flight physical write during
// actual transport shutdown. Handoff callers normally keep the old socket
// alive, but a bounded wait below closes it if a sender is already inside
// Conn.Write. Reusing a socket after that point could otherwise preserve a
// partial frame and block the handoff forever.
if closeConn {
b.closeConn()
}
if streamSender != nil {
streamSender.stop()
}
if bulkSender != nil {
bulkSender.stop()
workersDone := make(chan struct{})
go func() {
if controlSender != nil {
controlSender.stop()
}
if streamSender != nil {
streamSender.stop()
}
if bulkSender != nil {
bulkSender.stop()
}
b.releaseWriteGate()
close(workersDone)
}()
timer := time.NewTimer(transportWorkerStopWait)
defer timer.Stop()
select {
case <-workersDone:
return
case <-timer.C:
if !closeConn {
// A same-socket handoff may retain the connection only while no old
// sender is active. Once the bounded wait expires the socket is
// unsafe to reuse, so force it closed and let the stopper finish
// asynchronously.
b.closeConn()
}
}
}
func (b *transportBinding) releaseWriteGate() {
if b == nil {
return
}
b.writeGateSnapshot()
<-b.stopConnWrites()
b.writeGateDone.Do(func() {
releaseRawConnWriteGate(b.connSnapshot(), b.writeGateRef)
})
}
func (b *transportBinding) closeConn() {
if b == nil {
return
}
if conn := b.connSnapshot(); conn != nil {
_ = conn.Close()
}
}