211 lines
4.1 KiB
Go
211 lines
4.1 KiB
Go
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package notify
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import "sync/atomic"
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const (
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ownerSessionStateIdle int32 = iota
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ownerSessionStateStarting
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ownerSessionStateRunning
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ownerSessionStateStopping
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ownerSessionStateStopped
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)
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func beginOwnerSessionStart(state *atomic.Int32) bool {
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if state == nil {
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return false
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}
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for {
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current := state.Load()
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switch current {
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case ownerSessionStateIdle, ownerSessionStateStopped:
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if state.CompareAndSwap(current, ownerSessionStateStarting) {
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return true
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}
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default:
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return false
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}
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}
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}
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func rollbackOwnerSessionStart(state *atomic.Int32) {
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if state == nil {
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return
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}
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state.CompareAndSwap(ownerSessionStateStarting, ownerSessionStateIdle)
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}
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func markOwnerSessionStarted(state *atomic.Int32) {
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if state == nil {
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return
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}
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for {
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current := state.Load()
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switch current {
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case ownerSessionStateRunning:
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return
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case ownerSessionStateStopping:
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return
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case ownerSessionStateStarting, ownerSessionStateIdle, ownerSessionStateStopped:
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if state.CompareAndSwap(current, ownerSessionStateRunning) {
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return
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}
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default:
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return
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}
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}
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}
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func markOwnerSessionStopping(state *atomic.Int32) {
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if state == nil {
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return
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}
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for {
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current := state.Load()
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switch current {
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case ownerSessionStateStopping, ownerSessionStateStopped:
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return
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case ownerSessionStateRunning, ownerSessionStateStarting:
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if state.CompareAndSwap(current, ownerSessionStateStopping) {
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return
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}
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case ownerSessionStateIdle:
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if state.CompareAndSwap(current, ownerSessionStateStopped) {
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return
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}
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default:
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return
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}
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}
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}
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func markOwnerSessionStopped(state *atomic.Int32) {
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if state == nil {
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return
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}
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for {
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current := state.Load()
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if current == ownerSessionStateStopped {
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return
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}
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if state.CompareAndSwap(current, ownerSessionStateStopped) {
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return
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}
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}
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}
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func ownerSessionStateName(state int32) string {
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switch state {
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case ownerSessionStateIdle:
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return "idle"
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case ownerSessionStateStarting:
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return "starting"
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case ownerSessionStateRunning:
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return "running"
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case ownerSessionStateStopping:
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return "stopping"
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case ownerSessionStateStopped:
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return "stopped"
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default:
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return "unknown"
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}
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}
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func ownerSessionStateValue(state *atomic.Int32) int32 {
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if state == nil {
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return ownerSessionStateIdle
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}
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return state.Load()
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}
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func (c *ClientCommon) beginClientSessionStart() bool {
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if c == nil {
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return false
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}
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return beginOwnerSessionStart(&c.sessionOwnerState)
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}
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func (c *ClientCommon) rollbackClientSessionStart() {
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if c == nil {
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return
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}
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rollbackOwnerSessionStart(&c.sessionOwnerState)
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}
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func (c *ClientCommon) markClientSessionStarted() {
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if c == nil {
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return
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}
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markOwnerSessionStarted(&c.sessionOwnerState)
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}
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func (c *ClientCommon) markClientSessionStopped() {
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if c == nil {
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return
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}
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markOwnerSessionStopped(&c.sessionOwnerState)
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}
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func (c *ClientCommon) markClientSessionStopping() {
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if c == nil {
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return
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}
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markOwnerSessionStopping(&c.sessionOwnerState)
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}
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func (c *ClientCommon) ownerSessionState() int32 {
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if c == nil {
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return ownerSessionStateIdle
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}
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return ownerSessionStateValue(&c.sessionOwnerState)
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}
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func (c *ClientCommon) ownerSessionStateName() string {
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return ownerSessionStateName(c.ownerSessionState())
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}
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func (s *ServerCommon) beginServerSessionStart() bool {
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if s == nil {
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return false
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}
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return beginOwnerSessionStart(&s.sessionOwnerState)
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}
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func (s *ServerCommon) rollbackServerSessionStart() {
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if s == nil {
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return
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}
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rollbackOwnerSessionStart(&s.sessionOwnerState)
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}
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func (s *ServerCommon) markServerSessionStarted() {
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if s == nil {
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return
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}
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markOwnerSessionStarted(&s.sessionOwnerState)
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}
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func (s *ServerCommon) markServerSessionStopped() {
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if s == nil {
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return
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}
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markOwnerSessionStopped(&s.sessionOwnerState)
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}
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func (s *ServerCommon) markServerSessionStopping() {
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if s == nil {
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return
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}
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markOwnerSessionStopping(&s.sessionOwnerState)
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}
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func (s *ServerCommon) ownerSessionState() int32 {
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if s == nil {
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return ownerSessionStateIdle
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}
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return ownerSessionStateValue(&s.sessionOwnerState)
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}
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func (s *ServerCommon) ownerSessionStateName() string {
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return ownerSessionStateName(s.ownerSessionState())
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}
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