Files
astro/internal/geodata/sphere.go
T
b612 9ee2163cc7 feat: 新增月掩与日月食地理绘图并提升观测计算精度
- 新增月掩恒星和行星:支持搜索、掩甚点、全球掩带及固定地点轨迹计算
- 支持恒星星表坐标转换、有限盘面行星接触事件和月掩 SVG 输出
- 新增日月食及月掩全球投影图、时间标记和 GeoJSON 地理数据接口
- 扩展日食中心线、南北界及偏食足迹采样,支持极区投影
- 修正站心时角、月出月落、月球视半径、折射和恒星自行计算
- 优化内外行星事件搜索、边界选择、极端输入处理和计算稳定性
2026-08-06 12:00:56 +08:00

262 lines
8.9 KiB
Go

package geodata
import "math"
// SphericalCircle 返回球面小圆上的等间隔采样点 / SphericalCircle returns evenly spaced points on a small circle on the
// 球面小圆;方位角从地理北方顺时针采样 / sphere. Bearings are sampled clockwise from geographic north.
func SphericalCircle(center GeoPoint, radiusDegrees float64, points int) []GeoPoint {
if points < 3 {
return nil
}
latitude := center.Latitude * math.Pi / 180
longitude := center.Longitude * math.Pi / 180
radius := radiusDegrees * math.Pi / 180
result := make([]GeoPoint, points)
for index := range result {
bearing := 2 * math.Pi * float64(index) / float64(points)
lat := math.Asin(math.Sin(latitude)*math.Cos(radius) +
math.Cos(latitude)*math.Sin(radius)*math.Cos(bearing))
lon := longitude + math.Atan2(
math.Sin(bearing)*math.Sin(radius)*math.Cos(latitude),
math.Cos(radius)-math.Sin(latitude)*math.Sin(lat),
)
result[index] = GeoPoint{
Longitude: normalizeLongitude(lon * 180 / math.Pi),
Latitude: lat * 180 / math.Pi,
}
}
return result
}
// JoinPolylineSegments 按最近端点连接无序边界线段 / JoinPolylineSegments joins unordered boundary segments by their nearest
// 端点连接;输入线段不会被修改 / endpoints. The input segments are not modified.
func JoinPolylineSegments(segments [][]GeoPoint) []GeoPoint {
filtered := make([][]GeoPoint, 0, len(segments))
for _, segment := range segments {
if len(segment) == 0 {
continue
}
filtered = append(filtered, append([]GeoPoint(nil), segment...))
}
if len(filtered) == 0 {
return nil
}
result := append([]GeoPoint(nil), filtered[0]...)
used := make([]bool, len(filtered))
used[0] = true
for joined := 1; joined < len(filtered); joined++ {
bestIndex := -1
bestReverse := false
bestPrepend := false
bestDistance := math.Inf(1)
start := result[0]
end := result[len(result)-1]
for index, segment := range filtered {
if used[index] {
continue
}
if distance := angularDistanceDegrees(end, segment[0]); distance < bestDistance {
bestIndex, bestReverse, bestPrepend, bestDistance = index, false, false, distance
}
if distance := angularDistanceDegrees(end, segment[len(segment)-1]); distance < bestDistance {
bestIndex, bestReverse, bestPrepend, bestDistance = index, true, false, distance
}
if distance := angularDistanceDegrees(start, segment[len(segment)-1]); distance < bestDistance {
bestIndex, bestReverse, bestPrepend, bestDistance = index, false, true, distance
}
if distance := angularDistanceDegrees(start, segment[0]); distance < bestDistance {
bestIndex, bestReverse, bestPrepend, bestDistance = index, true, true, distance
}
}
if bestIndex < 0 {
break
}
segment := filtered[bestIndex]
if bestReverse {
reverseGeoPoints(segment)
}
if bestPrepend {
result = append(segment, result...)
} else {
result = append(result, segment...)
}
used[bestIndex] = true
}
return result
}
// ShortestCircleArc 返回两点之间较短的采样圆弧 / ShortestCircleArc returns the shorter sampled arc from one point to another.
func ShortestCircleArc(circle []GeoPoint, from, to GeoPoint) []GeoPoint {
if len(circle) == 0 {
return nil
}
fromIndex := nearestGeoPointIndex(circle, from)
toIndex := nearestGeoPointIndex(circle, to)
forwardSteps := (toIndex - fromIndex + len(circle)) % len(circle)
backwardSteps := (fromIndex - toIndex + len(circle)) % len(circle)
direction := 1
steps := forwardSteps
if backwardSteps < forwardSteps {
direction = -1
steps = backwardSteps
}
result := make([]GeoPoint, 0, steps+2)
result = append(result, from)
for step := 1; step < steps; step++ {
index := (fromIndex + direction*step) % len(circle)
if index < 0 {
index += len(circle)
}
result = append(result, circle[index])
}
return append(result, to)
}
// SameGeoPoint 判断两个经纬度点是否在拓扑所需精度内相等 / SameGeoPoint reports whether two longitude/latitude points are equal within
// 地图拓扑辅助函数所需的精度内相等 / the precision needed by the map topology helpers.
func SameGeoPoint(a, b GeoPoint) bool {
return math.Abs(normalizeLongitude(a.Longitude-b.Longitude)) < 1e-9 &&
math.Abs(a.Latitude-b.Latitude) < 1e-9
}
// VisibleHemispherePolygons 返回以指定中心为中心的半球多边形 / VisibleHemispherePolygons returns polygons for the hemisphere centered on
// 中心的半球多边形,并裁剪到请求的地图投影 / center, clipped to the requested map projection.
func VisibleHemispherePolygons(center GeoPoint, projection Projection, samples int) [][]GeoPoint {
if samples < 12 {
samples = 12
}
if projection == ProjectionNorthPolar {
return [][]GeoPoint{polarVisibleHemispherePolygon(center, 1, samples/2)}
}
if projection == ProjectionSouthPolar {
return [][]GeoPoint{polarVisibleHemispherePolygon(center, -1, samples/2)}
}
return equirectangularVisibleHemispherePolygons(center, samples)
}
func equirectangularVisibleHemispherePolygons(center GeoPoint, samples int) [][]GeoPoint {
if math.Abs(center.Latitude) < 1e-9 {
return equirectangularLongitudeBand(center.Longitude)
}
polygon := make([]GeoPoint, 0, samples+3)
for index := 0; index <= samples; index++ {
longitude := -180 + 360*float64(index)/float64(samples)
polygon = append(polygon, GeoPoint{
Longitude: longitude,
Latitude: visibleHorizonLatitude(center, longitude),
})
}
mapEdgeLatitude := math.Copysign(90, center.Latitude)
return [][]GeoPoint{append(polygon,
GeoPoint{Longitude: 180, Latitude: mapEdgeLatitude},
GeoPoint{Longitude: -180, Latitude: mapEdgeLatitude},
)}
}
func equirectangularLongitudeBand(centerLongitude float64) [][]GeoPoint {
centerLongitude = normalizeLongitude(centerLongitude)
start, end := centerLongitude-90, centerLongitude+90
var polygons [][]GeoPoint
for _, shift := range []float64{-360, 0, 360} {
left := math.Max(-180, start+shift)
right := math.Min(180, end+shift)
if right-left <= 1e-9 {
continue
}
polygons = append(polygons, []GeoPoint{
{Longitude: left, Latitude: -90},
{Longitude: right, Latitude: -90},
{Longitude: right, Latitude: 90},
{Longitude: left, Latitude: 90},
})
}
return polygons
}
func polarVisibleHemispherePolygon(center GeoPoint, hemisphere float64, samples int) []GeoPoint {
if samples < 6 {
samples = 6
}
if math.Abs(center.Latitude) < 1e-9 {
polygon := []GeoPoint{
{Longitude: normalizeLongitude(center.Longitude - 90), Latitude: 0},
{Longitude: normalizeLongitude(center.Longitude), Latitude: 90 * hemisphere},
{Longitude: normalizeLongitude(center.Longitude + 90), Latitude: 0},
}
return appendPolarVisibilityRim(polygon, center.Longitude, false, samples)
}
centerLongitude := normalizeLongitude(center.Longitude)
centerInsideProjection := center.Latitude*hemisphere > 0
horizonMidpoint := centerLongitude
if centerInsideProjection {
horizonMidpoint += 180
}
polygon := make([]GeoPoint, 0, 2*samples+1)
for index := 0; index <= samples; index++ {
longitude := horizonMidpoint - 90 + 180*float64(index)/float64(samples)
latitude := visibleHorizonLatitude(center, longitude)
if latitude*hemisphere < 0 && math.Abs(latitude) < 1e-9 {
latitude = 0
}
polygon = append(polygon, GeoPoint{
Longitude: normalizeLongitude(longitude),
Latitude: latitude,
})
}
return appendPolarVisibilityRim(polygon, centerLongitude, centerInsideProjection, samples)
}
func appendPolarVisibilityRim(
polygon []GeoPoint,
centerLongitude float64,
centerInsideProjection bool,
samples int,
) []GeoPoint {
for index := 1; index <= samples; index++ {
fraction := float64(index) / float64(samples)
longitude := centerLongitude + 90 - 180*fraction
if centerInsideProjection {
longitude = centerLongitude - 90 + 180*fraction
}
polygon = append(polygon, GeoPoint{
Longitude: normalizeLongitude(longitude),
Latitude: 0,
})
}
return polygon
}
func visibleHorizonLatitude(center GeoPoint, longitude float64) float64 {
declination := center.Latitude * math.Pi / 180
deltaLongitude := (longitude - center.Longitude) * math.Pi / 180
return math.Atan(-math.Cos(declination)*math.Cos(deltaLongitude)/math.Sin(declination)) * 180 / math.Pi
}
func nearestGeoPointIndex(points []GeoPoint, target GeoPoint) int {
bestIndex := 0
bestDistance := math.Inf(1)
for index, point := range points {
if distance := angularDistanceDegrees(point, target); distance < bestDistance {
bestIndex, bestDistance = index, distance
}
}
return bestIndex
}
func angularDistanceDegrees(a, b GeoPoint) float64 {
lat1 := a.Latitude * math.Pi / 180
lat2 := b.Latitude * math.Pi / 180
dLongitude := normalizeLongitude(b.Longitude-a.Longitude) * math.Pi / 180
cosine := math.Sin(lat1)*math.Sin(lat2) +
math.Cos(lat1)*math.Cos(lat2)*math.Cos(dLongitude)
return math.Acos(math.Max(-1, math.Min(1, cosine))) * 180 / math.Pi
}
func reverseGeoPoints(points []GeoPoint) {
for left, right := 0, len(points)-1; left < right; left, right = left+1, right-1 {
points[left], points[right] = points[right], points[left]
}
}