Files
astro/moon/svg/occultation_simplify_bench_test.go
T
b612 2bf8478639 feat: 完善日月食与月掩几何链路并扩展历法接口
- 新增日月食中心带、偏食带、阴影足迹、等时线、食分线及升落边界计算,支持极区与混合食拓扑
- 新增日食单时刻阴影求解器、站心状态查询、批量采样和 ΔT 覆盖接口
- 重构恒星与行星月掩路径,补充有限盘面接触、站心修正、掩带宽度、极区投影及升落边界
- 扩展 SVG 与 GeoJSON 输出,支持详细面板、全球/极区/地球投影、边界闭合、时间标记和拓扑签名
- 扩展日月食候选搜索、局地搜索、沙罗序列预计算与范围外推,补充系列锚点和成员一致性校验
- 补齐古历纪年、儒略历独有闰日、多公历候选、历法改革跨日及精确日期运算接口
- 优化 ΔT、章动、恒星时、月球地平线、事件根搜索和本地星历缓存,降低重复计算开销并提升边界稳定
2026-09-17 12:27:40 +08:00

179 lines
6.7 KiB
Go

package svg
import (
"testing"
"time"
"b612.me/astro/moon"
)
func BenchmarkStarOccultationSVGHR4799(b *testing.B) {
path := starOccultationSimplificationPath(b)
for _, tolerance := range []float64{0, occultationGeometryTolerancePixels} {
b.Run(occultationBenchmarkToleranceName(tolerance), func(b *testing.B) {
occultationBenchmarkRender(b, tolerance, func() (string, error) {
return StarOccultationPathSVG(path, StarOccultationSVGOptions{Width: 720, Height: 520})
}, "occultation-band")
})
}
}
func BenchmarkPlanetOccultationSVGSaturn20240725(b *testing.B) {
zone := time.FixedZone("UTC+8", 8*60*60)
start := time.Date(2024, time.July, 25, 0, 0, 0, 0, zone)
paths, err := moon.FindPlanetOccultationPaths(
start, start.Add(24*time.Hour), moon.OccultationSaturn,
moon.OccultationPathOptions{Step: 5 * time.Minute, TargetSpacingKM: 200},
)
if err != nil || len(paths) != 1 {
b.Fatalf("FindPlanetOccultationPaths() paths=%d err=%v, want one", len(paths), err)
}
path := paths[0]
for _, tolerance := range []float64{0, occultationGeometryTolerancePixels} {
b.Run(occultationBenchmarkToleranceName(tolerance), func(b *testing.B) {
occultationBenchmarkRender(b, tolerance, func() (string, error) {
return PlanetOccultationPathSVG(path, PlanetOccultationSVGOptions{Width: 1200, Height: 800})
}, "occultation-band")
})
}
}
func occultationBenchmarkToleranceName(tolerance float64) string {
if tolerance <= 0 {
return "unsimplified"
}
return "simplified"
}
func occultationBenchmarkRender(
b *testing.B,
tolerance float64,
render func() (string, error),
className string,
) {
b.Helper()
previous := occultationGeometryTolerancePixels
occultationGeometryTolerancePixels = tolerance
defer func() { occultationGeometryTolerancePixels = previous }()
diagram, err := render()
if err != nil {
b.Fatalf("render: %v", err)
}
b.ReportMetric(float64(len(diagram)), "doc-bytes")
b.ReportMetric(float64(occultationPathVertexCount(planetOccultationSVGPathData(b, diagram, className))), "band-vertices")
b.ResetTimer()
for attempt := 0; attempt < b.N; attempt++ {
if _, err := render(); err != nil {
b.Fatalf("render: %v", err)
}
}
}
// BenchmarkStarOccultationSimplificationSpeedup 在同一次基准里测原始与简化两档容差,
// 把渲染耗时对比从单元测试移到基准,并直接报告加速比。
func BenchmarkStarOccultationSimplificationSpeedup(b *testing.B) {
path := starOccultationSimplificationPath(b)
render := func() (string, error) {
return StarOccultationPathSVG(path, StarOccultationSVGOptions{Width: 720, Height: 520})
}
raw := occultationBenchmarkDuration(b, 0, render)
simplified := occultationBenchmarkDuration(b, occultationGeometryTolerancePixels, render)
b.ReportMetric(float64(raw.Nanoseconds()), "raw-ns/op")
b.ReportMetric(float64(simplified.Nanoseconds()), "simplified-ns/op")
b.ReportMetric(float64(raw)/float64(simplified), "speedup")
}
// BenchmarkPlanetOccultationSimplificationSpeedup 是行星路径的同一对比。
func BenchmarkPlanetOccultationSimplificationSpeedup(b *testing.B) {
zone := time.FixedZone("UTC+8", 8*60*60)
start := time.Date(2024, time.July, 25, 0, 0, 0, 0, zone)
paths, err := moon.FindPlanetOccultationPaths(
start, start.Add(24*time.Hour), moon.OccultationSaturn,
moon.OccultationPathOptions{Step: 5 * time.Minute, TargetSpacingKM: 200},
)
if err != nil || len(paths) != 1 {
b.Fatalf("FindPlanetOccultationPaths() paths=%d err=%v, want one", len(paths), err)
}
path := paths[0]
render := func() (string, error) {
return PlanetOccultationPathSVG(path, PlanetOccultationSVGOptions{Width: 1200, Height: 800})
}
raw := occultationBenchmarkDuration(b, 0, render)
simplified := occultationBenchmarkDuration(b, occultationGeometryTolerancePixels, render)
b.ReportMetric(float64(raw.Nanoseconds()), "raw-ns/op")
b.ReportMetric(float64(simplified.Nanoseconds()), "simplified-ns/op")
b.ReportMetric(float64(raw)/float64(simplified), "speedup")
}
func occultationBenchmarkDuration(b *testing.B, tolerance float64, render func() (string, error)) time.Duration {
b.Helper()
previous := occultationGeometryTolerancePixels
occultationGeometryTolerancePixels = tolerance
defer func() { occultationGeometryTolerancePixels = previous }()
begin := time.Now()
for attempt := 0; attempt < b.N; attempt++ {
if _, err := render(); err != nil {
b.Fatalf("render: %v", err)
}
}
return time.Since(begin) / time.Duration(b.N)
}
// BenchmarkPlanetOccultationSVGFootprintBands 对比 DisableFootprints 两档:
// 逐条绘制密集瞬时足迹 vs 绘制紧凑带的合并结果(命中只读缓存)。
func BenchmarkPlanetOccultationSVGFootprintBands(b *testing.B) {
start := time.Date(2024, time.July, 25, 0, 0, 0, 0, time.FixedZone("UTC+8", 8*60*60))
for _, disable := range []bool{false, true} {
name := "dense-footprints"
if disable {
name = "compact-band"
}
b.Run(name, func(b *testing.B) {
paths, err := moon.FindPlanetOccultationPaths(
start, start.Add(24*time.Hour), moon.OccultationSaturn,
moon.OccultationPathOptions{Step: 5 * time.Minute, TargetSpacingKM: 200, DisableFootprints: disable},
)
if err != nil || len(paths) != 1 {
b.Fatalf("FindPlanetOccultationPaths() paths=%d err=%v, want one", len(paths), err)
}
path := paths[0]
render := func() (string, error) {
return PlanetOccultationPathSVG(path, PlanetOccultationSVGOptions{Width: 1200, Height: 800})
}
if _, err := render(); err != nil {
b.Fatalf("warm-up render: %v", err)
}
b.ResetTimer()
for attempt := 0; attempt < b.N; attempt++ {
if _, err := render(); err != nil {
b.Fatalf("render: %v", err)
}
}
})
}
}
// BenchmarkPlanetOccultationSVGCompactBandCold 是紧凑带合并缓存未命中时的成本,
// 用于说明首次渲染仍要付出一次合并代价。
func BenchmarkPlanetOccultationSVGCompactBandCold(b *testing.B) {
start := time.Date(2024, time.July, 25, 0, 0, 0, 0, time.FixedZone("UTC+8", 8*60*60))
paths, err := moon.FindPlanetOccultationPaths(
start, start.Add(24*time.Hour), moon.OccultationSaturn,
moon.OccultationPathOptions{Step: 5 * time.Minute, TargetSpacingKM: 200, DisableFootprints: true},
)
if err != nil || len(paths) != 1 {
b.Fatalf("FindPlanetOccultationPaths() paths=%d err=%v, want one", len(paths), err)
}
path := paths[0]
b.ResetTimer()
for attempt := 0; attempt < b.N; attempt++ {
occultationBandCache.Lock()
occultationBandCache.entries = make(map[occultationBandCacheKey]occultationBandPolygons, occultationBandCacheCapacity)
occultationBandCache.order = nil
occultationBandCache.Unlock()
if _, err := PlanetOccultationPathSVG(path, PlanetOccultationSVGOptions{Width: 1200, Height: 800}); err != nil {
b.Fatalf("render: %v", err)
}
}
}