Files
b612 9ee2163cc7 feat: 新增月掩与日月食地理绘图并提升观测计算精度
- 新增月掩恒星和行星:支持搜索、掩甚点、全球掩带及固定地点轨迹计算
- 支持恒星星表坐标转换、有限盘面行星接触事件和月掩 SVG 输出
- 新增日月食及月掩全球投影图、时间标记和 GeoJSON 地理数据接口
- 扩展日食中心线、南北界及偏食足迹采样,支持极区投影
- 修正站心时角、月出月落、月球视半径、折射和恒星自行计算
- 优化内外行星事件搜索、边界选择、极端输入处理和计算稳定性
2026-08-06 12:00:56 +08:00

231 lines
7.0 KiB
Go

package geodata
import "math"
// PolylineSegments 将地理折线裁剪到选定投影并 / PolylineSegments clips a geographic polyline to the selected projection and
// 在等经纬投影中按日界线拆分路径 / splits equirectangular paths at the antimeridian.
func PolylineSegments(points []GeoPoint, projection Projection) [][]GeoPoint {
if projection == ProjectionNorthPolar {
return clipPolylineHemisphere(points, 1)
}
if projection == ProjectionSouthPolar {
return clipPolylineHemisphere(points, -1)
}
return splitPolylineAntimeridian(points)
}
// PolygonFragments 将地理多边形裁剪到选定地图范围 / PolygonFragments clips a geographic polygon to the selected map extent.
func PolygonFragments(points []GeoPoint, projection Projection) [][]GeoPoint {
if len(points) < 3 {
return nil
}
if projection == ProjectionNorthPolar {
if clipped := clipPolygonHemisphere(points, 1); len(clipped) >= 3 {
return [][]GeoPoint{clipped}
}
return nil
}
if projection == ProjectionSouthPolar {
if clipped := clipPolygonHemisphere(points, -1); len(clipped) >= 3 {
return [][]GeoPoint{clipped}
}
return nil
}
return splitPolygonAntimeridian(points)
}
func splitPolylineAntimeridian(points []GeoPoint) [][]GeoPoint {
if len(points) == 0 {
return nil
}
segments := make([][]GeoPoint, 0, 2)
current := []GeoPoint{points[0]}
for index := 1; index < len(points); index++ {
a, b := points[index-1], points[index]
if (a.Longitude == -180 && b.Longitude == 180) || (a.Longitude == 180 && b.Longitude == -180) {
// -180/+180 的精确端点属于同一子午线,不要 / Exact -180/+180 endpoints are the same meridian; do not
// 不要让它们进入分母为零的交叉插值 / feed them into the crossing interpolation with a zero denominator.
b.Longitude = a.Longitude
current = append(current, b)
continue
}
if math.Abs(b.Longitude-a.Longitude) <= 180 {
current = append(current, b)
continue
}
boundary := 180.0
adjustedLongitude := b.Longitude
if a.Longitude < 0 {
boundary = -180
adjustedLongitude -= 360
} else {
adjustedLongitude += 360
}
fraction := (boundary - a.Longitude) / (adjustedLongitude - a.Longitude)
crossing := GeoPoint{Longitude: boundary, Latitude: a.Latitude + fraction*(b.Latitude-a.Latitude)}
current = append(current, crossing)
if len(current) >= 2 {
segments = append(segments, current)
}
crossing.Longitude = -boundary
current = []GeoPoint{crossing, b}
}
if len(current) >= 2 {
segments = append(segments, current)
}
return segments
}
func clipPolylineHemisphere(points []GeoPoint, hemisphere float64) [][]GeoPoint {
if len(points) == 0 {
return nil
}
inside := func(value GeoPoint) bool { return value.Latitude*hemisphere >= 0 }
var segments [][]GeoPoint
var current []GeoPoint
for index, point := range points {
pointInside := inside(point)
if index == 0 {
if pointInside {
current = append(current, point)
}
continue
}
previous := points[index-1]
previousInside := inside(previous)
if previousInside != pointInside {
crossing := hemisphereIntersection(previous, point)
if previousInside {
current = append(current, crossing)
if len(current) >= 2 {
segments = append(segments, current)
}
current = nil
} else {
current = []GeoPoint{crossing}
}
}
if pointInside {
current = append(current, point)
}
}
if len(current) >= 2 {
segments = append(segments, current)
}
return segments
}
func clipPolygonHemisphere(points []GeoPoint, hemisphere float64) []GeoPoint {
inside := func(value GeoPoint) bool { return value.Latitude*hemisphere >= 0 }
return clipPolygon(points, inside, hemisphereIntersection)
}
func splitPolygonAntimeridian(points []GeoPoint) [][]GeoPoint {
unwrapped := make([]GeoPoint, len(points))
unwrapped[0] = points[0]
for index := 1; index < len(points); index++ {
point := points[index]
previous := unwrapped[index-1].Longitude
for point.Longitude-previous > 180 {
point.Longitude -= 360
}
for point.Longitude-previous < -180 {
point.Longitude += 360
}
unwrapped[index] = point
}
minimum, maximum := unwrapped[0].Longitude, unwrapped[0].Longitude
for _, point := range unwrapped[1:] {
minimum = math.Min(minimum, point.Longitude)
maximum = math.Max(maximum, point.Longitude)
}
firstWorld := int(math.Floor((minimum + 180) / 360))
lastWorld := int(math.Floor((maximum + 180) / 360))
var fragments [][]GeoPoint
for world := firstWorld; world <= lastWorld; world++ {
left := -180.0 + 360*float64(world)
right := 180.0 + 360*float64(world)
clipped := clipPolygonLongitude(unwrapped, left, true)
clipped = clipPolygonLongitude(clipped, right, false)
if len(clipped) < 3 {
continue
}
for index := range clipped {
clipped[index].Longitude -= 360 * float64(world)
}
if math.Abs(signedPolygonArea(clipped)) < 1e-12 {
// 边恰好落在日界线上的多边形可能在相邻世界各输出一次 / A polygon whose edge lies exactly on the antimeridian can be
// 可能在相邻世界各输出一次;丢弃重复的 / emitted once for each adjacent world. Drop the duplicate
// 零面积片段后再做 GeoJSON 环验证 / zero-area fragment before GeoJSON ring validation.
continue
}
fragments = append(fragments, clipped)
}
return fragments
}
func signedPolygonArea(points []GeoPoint) float64 {
if len(points) < 3 {
return 0
}
area := 0.0
for index, point := range points {
next := points[(index+1)%len(points)]
area += point.Longitude*next.Latitude - next.Longitude*point.Latitude
}
return area / 2
}
func clipPolygonLongitude(points []GeoPoint, boundary float64, keepGreater bool) []GeoPoint {
inside := func(value GeoPoint) bool {
if keepGreater {
return value.Longitude >= boundary
}
return value.Longitude <= boundary
}
intersection := func(a, b GeoPoint) GeoPoint {
fraction := (boundary - a.Longitude) / (b.Longitude - a.Longitude)
return GeoPoint{Longitude: boundary, Latitude: a.Latitude + fraction*(b.Latitude-a.Latitude)}
}
return clipPolygon(points, inside, intersection)
}
func clipPolygon(
points []GeoPoint,
inside func(GeoPoint) bool,
intersection func(GeoPoint, GeoPoint) GeoPoint,
) []GeoPoint {
if len(points) == 0 {
return nil
}
result := make([]GeoPoint, 0, len(points)+2)
previous := points[len(points)-1]
previousInside := inside(previous)
for _, current := range points {
currentInside := inside(current)
if currentInside != previousInside {
result = append(result, intersection(previous, current))
}
if currentInside {
result = append(result, current)
}
previous = current
previousInside = currentInside
}
return result
}
func hemisphereIntersection(a, b GeoPoint) GeoPoint {
dLongitude := normalizeLongitude(b.Longitude - a.Longitude)
fraction := -a.Latitude / (b.Latitude - a.Latitude)
return GeoPoint{Longitude: normalizeLongitude(a.Longitude + fraction*dLongitude), Latitude: 0}
}
func normalizeLongitude(value float64) float64 {
value = math.Mod(value+180, 360)
if value < 0 {
value += 360
}
return value - 180
}