package basic import "math" // OrbitAsteroidMagnitudeHG 返回小行星 H-G 模型的视星等。 func OrbitAsteroidMagnitudeHG(jd float64, elements OrbitElements, absoluteMagnitude, slopeParameter float64) float64 { if !isFinite(jd) || !isFinite(absoluteMagnitude) || !isFinite(slopeParameter) { return math.NaN() } sunDistance := OrbitSunDistance(jd, elements) earthDistance := OrbitEarthDistance(jd, elements) phaseAngle := OrbitPhaseAngle(jd, elements) if !isFinitePositive(sunDistance) || !isFinitePositive(earthDistance) || !isFinite(phaseAngle) { return math.NaN() } phaseBlend := orbitHGSlopeBlend(phaseAngle, slopeParameter) if phaseBlend == 0 { return math.Inf(1) } if !isFinitePositive(phaseBlend) { return math.NaN() } return absoluteMagnitude + 5*math.Log10(sunDistance*earthDistance) - 2.5*math.Log10(phaseBlend) } func orbitHGSlopeBlend(phaseAngle, slopeParameter float64) float64 { phi1 := orbitHGPhaseFunction1(phaseAngle) phi2 := orbitHGPhaseFunction2(phaseAngle) return (1-slopeParameter)*phi1 + slopeParameter*phi2 } func orbitHGPhaseFunction1(phaseAngle float64) float64 { return math.Exp(-3.33 * math.Pow(orbitHGTanHalfPhaseAngle(phaseAngle), 0.63)) } func orbitHGPhaseFunction2(phaseAngle float64) float64 { return math.Exp(-1.87 * math.Pow(orbitHGTanHalfPhaseAngle(phaseAngle), 1.22)) } func orbitHGTanHalfPhaseAngle(phaseAngle float64) float64 { return math.Tan((phaseAngle * math.Pi / 180) / 2) }