astro/formula/stellar.go

134 lines
4.5 KiB
Go
Raw Normal View History

package formula
import "math"
const (
solarLuminosityW = 3.828e26
solarRadiusM = 6.957e8
solarEffectiveTempK = 5772.0
)
// LuminosityFromRadiusTemperature 由半径和温度求光度 / luminosity from radius and temperature.
//
// radiusM: 恒星半径,单位米
// temperatureK: 恒星有效温度,单位开尔文
//
// 返回:
//
// 总光度,单位瓦特
func LuminosityFromRadiusTemperature(radiusM, temperatureK float64) float64 {
if radiusM <= 0 || temperatureK <= 0 ||
math.IsNaN(radiusM) || math.IsInf(radiusM, 0) ||
math.IsNaN(temperatureK) || math.IsInf(temperatureK, 0) {
return math.NaN()
}
return 4 * math.Pi * radiusM * radiusM * StefanBoltzmannFlux(temperatureK)
}
// RadiusFromLuminosityTemperature 由光度和温度求半径 / radius from luminosity and temperature.
//
// luminosityW: 恒星总光度,单位瓦特
// temperatureK: 恒星有效温度,单位开尔文
//
// 返回:
//
// 恒星半径,单位米
func RadiusFromLuminosityTemperature(luminosityW, temperatureK float64) float64 {
if luminosityW <= 0 || temperatureK <= 0 ||
math.IsNaN(luminosityW) || math.IsInf(luminosityW, 0) ||
math.IsNaN(temperatureK) || math.IsInf(temperatureK, 0) {
return math.NaN()
}
denominator := 4 * math.Pi * StefanBoltzmannFlux(temperatureK)
if denominator == 0 {
return math.NaN()
}
return math.Sqrt(luminosityW / denominator)
}
// EffectiveTemperatureFromLuminosityRadius 由光度和半径求温度 / effective temperature from luminosity and radius.
//
// luminosityW: 恒星总光度,单位瓦特
// radiusM: 恒星半径,单位米
//
// 返回:
//
// 恒星有效温度,单位开尔文
func EffectiveTemperatureFromLuminosityRadius(luminosityW, radiusM float64) float64 {
if luminosityW <= 0 || radiusM <= 0 ||
math.IsNaN(luminosityW) || math.IsInf(luminosityW, 0) ||
math.IsNaN(radiusM) || math.IsInf(radiusM, 0) {
return math.NaN()
}
denominator := 4 * math.Pi * radiusM * radiusM * stefanBoltzmannConstant
if denominator == 0 {
return math.NaN()
}
return math.Pow(luminosityW/denominator, 0.25)
}
// LuminositySolarFromRadiusTemperature 由太阳半径单位和温度求光度 / luminosity in solar units from radius and temperature.
//
// radiusSolar: 恒星半径,单位为太阳半径
// temperatureK: 恒星有效温度,单位开尔文
//
// 返回:
//
// 总光度,单位为太阳光度 L☉
func LuminositySolarFromRadiusTemperature(radiusSolar, temperatureK float64) float64 {
if radiusSolar <= 0 || temperatureK <= 0 ||
math.IsNaN(radiusSolar) || math.IsInf(radiusSolar, 0) ||
math.IsNaN(temperatureK) || math.IsInf(temperatureK, 0) {
return math.NaN()
}
return LuminosityFromRadiusTemperature(radiusSolar*solarRadiusM, temperatureK) / solarLuminosityW
}
// RadiusSolarFromLuminosityTemperature 由太阳光度单位和温度求半径 / radius in solar units from luminosity and temperature.
//
// luminositySolar: 恒星总光度,单位为太阳光度 L☉
// temperatureK: 恒星有效温度,单位开尔文
//
// 返回:
//
// 恒星半径,单位为太阳半径 R☉
func RadiusSolarFromLuminosityTemperature(luminositySolar, temperatureK float64) float64 {
if luminositySolar <= 0 || temperatureK <= 0 ||
math.IsNaN(luminositySolar) || math.IsInf(luminositySolar, 0) ||
math.IsNaN(temperatureK) || math.IsInf(temperatureK, 0) {
return math.NaN()
}
return RadiusFromLuminosityTemperature(luminositySolar*solarLuminosityW, temperatureK) / solarRadiusM
}
// EffectiveTemperatureFromLuminositySolarRadius 由太阳光度和半径单位求温度 / effective temperature from solar luminosity and radius.
//
// luminositySolar: 恒星总光度,单位为太阳光度 L☉
// radiusSolar: 恒星半径,单位为太阳半径 R☉
//
// 返回:
//
// 恒星有效温度,单位开尔文
//
// 例:
//
// // 半径 2.5 R☉、光度 20 L☉ 的主序星
// t := formula.EffectiveTemperatureFromLuminositySolarRadius(20, 2.5)
func EffectiveTemperatureFromLuminositySolarRadius(luminositySolar, radiusSolar float64) float64 {
if luminositySolar <= 0 || radiusSolar <= 0 ||
math.IsNaN(luminositySolar) || math.IsInf(luminositySolar, 0) ||
math.IsNaN(radiusSolar) || math.IsInf(radiusSolar, 0) {
return math.NaN()
}
return EffectiveTemperatureFromLuminosityRadius(luminositySolar*solarLuminosityW, radiusSolar*solarRadiusM)
}
// SolarEffectiveTemperature 太阳有效温度常数 / solar effective temperature constant.
//
// 返回:
//
// 太阳有效温度,单位开尔文
func SolarEffectiveTemperature() float64 {
return solarEffectiveTempK
}