astro/basic/orbit_coordinates.go

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package basic
import (
"math"
"b612.me/astro/planet"
. "b612.me/astro/tools"
)
var orbitJ2000Obliquity = EclipticObliquity(orbitReferenceJD, false)
// OrbitHeliocentricXYZJ2000 返回日心 J2000 平黄道直角坐标,单位 AU。
func OrbitHeliocentricXYZJ2000(jd float64, elements OrbitElements) Vector3 {
trueAnomaly, radius, resolved, ok := orbitTrueAnomalyAndRadius(jd, elements)
if !ok {
nan := math.NaN()
return Vector3{nan, nan, nan}
}
ascendingNode := resolved.Omega * rad
argumentLatitude := resolved.W*rad + trueAnomaly
inclination := resolved.I * rad
sinAscendingNode, cosAscendingNode := math.Sincos(ascendingNode)
sinArgumentLatitude, cosArgumentLatitude := math.Sincos(argumentLatitude)
sinInclination, cosInclination := math.Sincos(inclination)
return Vector3{
radius * (cosAscendingNode*cosArgumentLatitude - sinAscendingNode*sinArgumentLatitude*cosInclination),
radius * (sinAscendingNode*cosArgumentLatitude + cosAscendingNode*sinArgumentLatitude*cosInclination),
radius * sinArgumentLatitude * sinInclination,
}
}
// OrbitHeliocentricEclipticJ2000 返回日心 J2000 平黄道球坐标,单位度/AU。
func OrbitHeliocentricEclipticJ2000(jd float64, elements OrbitElements) (lon, lat, distance float64) {
return orbitVectorToEcliptic(OrbitHeliocentricXYZJ2000(jd, elements))
}
// OrbitHeliocentricXYZ 返回日心历元黄道直角坐标,单位 AU。
func OrbitHeliocentricXYZ(jd float64, elements OrbitElements) Vector3 {
return eclipticVectorAtReferenceEpoch(OrbitHeliocentricXYZJ2000(jd, elements), orbitReferenceJD, jd)
}
// OrbitHeliocentricEcliptic 返回日心历元黄道球坐标,单位度/AU。
func OrbitHeliocentricEcliptic(jd float64, elements OrbitElements) (lon, lat, distance float64) {
return orbitVectorToEcliptic(OrbitHeliocentricXYZ(jd, elements))
}
// OrbitGeocentricXYZJ2000 返回地心 J2000 平黄道直角坐标,单位 AU。
func OrbitGeocentricXYZJ2000(jd float64, elements OrbitElements) Vector3 {
objectVector := OrbitHeliocentricXYZJ2000(jd, elements)
earthVector := earthHeliocentricVectorJ2000(jd)
return Vector3{
objectVector[0] - earthVector[0],
objectVector[1] - earthVector[1],
objectVector[2] - earthVector[2],
}
}
// OrbitGeocentricEclipticJ2000 返回地心 J2000 平黄道球坐标,单位度/AU。
func OrbitGeocentricEclipticJ2000(jd float64, elements OrbitElements) (lon, lat, distance float64) {
return orbitVectorToEcliptic(OrbitGeocentricXYZJ2000(jd, elements))
}
// OrbitGeocentricXYZ 返回地心历元黄道直角坐标,单位 AU。
func OrbitGeocentricXYZ(jd float64, elements OrbitElements) Vector3 {
objectVector := OrbitHeliocentricXYZ(jd, elements)
earthVector := earthHeliocentricVectorOfDate(jd)
return Vector3{
objectVector[0] - earthVector[0],
objectVector[1] - earthVector[1],
objectVector[2] - earthVector[2],
}
}
// OrbitGeocentricEcliptic 返回地心历元黄道球坐标,单位度/AU。
func OrbitGeocentricEcliptic(jd float64, elements OrbitElements) (lon, lat, distance float64) {
return orbitVectorToEcliptic(OrbitGeocentricXYZ(jd, elements))
}
// OrbitGeocentricEquatorialJ2000 返回地心 J2000 平赤道球坐标,单位度/AU。
func OrbitGeocentricEquatorialJ2000(jd float64, elements OrbitElements) (ra, dec, distance float64) {
vector := rotateEclipticToEquatorial(OrbitGeocentricXYZJ2000(jd, elements), orbitJ2000Obliquity)
return orbitVectorToEquatorial(vector)
}
// OrbitGeocentricEquatorial 返回地心历元平赤道球坐标,单位度/AU。
func OrbitGeocentricEquatorial(jd float64, elements OrbitElements) (ra, dec, distance float64) {
vector := rotateEclipticToEquatorial(OrbitGeocentricXYZ(jd, elements), EclipticObliquity(jd, false))
return orbitVectorToEquatorial(vector)
}
// OrbitAstrometricGeocentricXYZJ2000 返回光行时修正后的地心 J2000 平黄道直角坐标,单位 AU。
func OrbitAstrometricGeocentricXYZJ2000(jd float64, elements OrbitElements) Vector3 {
if !isFinite(jd) {
nan := math.NaN()
return Vector3{nan, nan, nan}
}
earthVector := earthHeliocentricVectorJ2000(jd)
lightTime := 0.0
result := Vector3{}
for i := 0; i < 8; i++ {
objectVector := OrbitHeliocentricXYZJ2000(jd-lightTime, elements)
result = Vector3{
objectVector[0] - earthVector[0],
objectVector[1] - earthVector[1],
objectVector[2] - earthVector[2],
}
nextLightTime := lightTimeDaysPerAU * orbitVectorNorm(result)
if math.Abs(nextLightTime-lightTime) < 1e-12 {
break
}
lightTime = nextLightTime
}
return result
}
// OrbitAstrometricGeocentricEquatorialJ2000 返回光行时修正后的地心 J2000 赤道坐标,单位度/AU。
func OrbitAstrometricGeocentricEquatorialJ2000(jd float64, elements OrbitElements) (ra, dec, distance float64) {
vector := rotateEclipticToEquatorial(OrbitAstrometricGeocentricXYZJ2000(jd, elements), orbitJ2000Obliquity)
return orbitVectorToEquatorial(vector)
}
// OrbitApparentGeocentricEcliptic 返回光行时与章动修正后的地心视黄道坐标,单位度/AU。
func OrbitApparentGeocentricEcliptic(jd float64, elements OrbitElements) (lon, lat, distance float64) {
vectorDate := eclipticVectorAtReferenceEpoch(OrbitAstrometricGeocentricXYZJ2000(jd, elements), orbitReferenceJD, jd)
lon, lat, distance = orbitVectorToEcliptic(vectorDate)
if math.IsNaN(lon) {
return math.NaN(), math.NaN(), math.NaN()
}
lon = Limit360(lon + Nutation2000Bi(jd))
return lon, lat, distance
}
// OrbitApparentGeocentricEquatorial 返回光行时与章动修正后的地心视赤道坐标,单位度/AU。
func OrbitApparentGeocentricEquatorial(jd float64, elements OrbitElements) (ra, dec, distance float64) {
lon, lat, distance := OrbitApparentGeocentricEcliptic(jd, elements)
if math.IsNaN(lon) {
return math.NaN(), math.NaN(), math.NaN()
}
ra, dec = LoBoToRaDec(jd, lon, lat)
return ra, dec, distance
}
// OrbitApparentTopocentricEquatorial 返回光行时、章动与站心修正后的视赤道坐标,单位度/AU。
func OrbitApparentTopocentricEquatorial(jd, observerLon, observerLat, observerHeight float64, elements OrbitElements) (ra, dec, distance float64) {
geocentricRA, geocentricDec, geocentricDistance := OrbitApparentGeocentricEquatorial(jd, elements)
if math.IsNaN(geocentricRA) {
return math.NaN(), math.NaN(), math.NaN()
}
geocentricVector := orbitEquatorialVector(geocentricRA, geocentricDec, geocentricDistance)
observerVector := orbitObserverEquatorialVectorOfDate(TD2UT(jd, false), observerLon, observerLat, observerHeight)
topocentricVector := Vector3{
geocentricVector[0] - observerVector[0],
geocentricVector[1] - observerVector[1],
geocentricVector[2] - observerVector[2],
}
return orbitVectorToEquatorial(topocentricVector)
}
func earthHeliocentricVectorOfDate(jd float64) Vector3 {
return eclipticCartesian(
planet.WherePlanet(-1, 0, jd),
planet.WherePlanet(-1, 1, jd),
planet.WherePlanet(-1, 2, jd),
)
}
func earthHeliocentricVectorJ2000(jd float64) Vector3 {
return eclipticVectorAtReferenceEpoch(earthHeliocentricVectorOfDate(jd), jd, orbitReferenceJD)
}
func orbitVectorToEcliptic(vector Vector3) (lon, lat, distance float64) {
distance = orbitVectorNorm(vector)
if math.IsNaN(distance) || math.IsInf(distance, 0) {
return math.NaN(), math.NaN(), math.NaN()
}
if distance == 0 {
return 0, 0, 0
}
lon = Limit360(math.Atan2(vector[1], vector[0]) * deg)
lat = math.Asin(orbitClampUnit(vector[2]/distance)) * deg
return lon, lat, distance
}
func orbitVectorToEquatorial(vector Vector3) (ra, dec, distance float64) {
distance = orbitVectorNorm(vector)
if math.IsNaN(distance) || math.IsInf(distance, 0) {
return math.NaN(), math.NaN(), math.NaN()
}
if distance == 0 {
return 0, 0, 0
}
ra = Limit360(math.Atan2(vector[1], vector[0]) * deg)
dec = math.Asin(orbitClampUnit(vector[2]/distance)) * deg
return ra, dec, distance
}
func orbitEquatorialVector(ra, dec, distance float64) Vector3 {
cosDec := Cos(dec)
return Vector3{
distance * cosDec * Cos(ra),
distance * cosDec * Sin(ra),
distance * Sin(dec),
}
}
func orbitObserverEquatorialVectorOfDate(jdUT, observerLon, observerLat, observerHeight float64) Vector3 {
localApparentSiderealLongitude := Limit360(ApparentSiderealTime(jdUT)*15 + observerLon)
observerScaleAU := Sin(0.0024427777777)
rhoCosPhiPrime := pcosi(observerLat, observerHeight)
rhoSinPhiPrime := psini(observerLat, observerHeight)
return Vector3{
observerScaleAU * rhoCosPhiPrime * Cos(localApparentSiderealLongitude),
observerScaleAU * rhoCosPhiPrime * Sin(localApparentSiderealLongitude),
observerScaleAU * rhoSinPhiPrime,
}
}
func orbitVectorNorm(vector Vector3) float64 {
return math.Sqrt(vector[0]*vector[0] + vector[1]*vector[1] + vector[2]*vector[2])
}
func orbitClampUnit(value float64) float64 {
if value > 1 {
return 1
}
if value < -1 {
return -1
}
return value
}