astro/tools/math.go

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package tools
import (
"math"
)
func Sin(x float64) float64 {
return (math.Sin(x * math.Pi / 180.00000))
}
func Cos(x float64) float64 {
return (math.Cos(x * math.Pi / 180.00000))
}
func Tan(x float64) float64 {
return (math.Tan(x * math.Pi / 180.00000))
}
func ArcSin(x float64) float64 {
return (math.Asin(x) / math.Pi * 180.00000)
}
func ArcCos(x float64) float64 {
return (math.Acos(x) / math.Pi * 180.00000)
}
func ArcTan(x float64) float64 {
return (math.Atan(x) / math.Pi * 180.00000)
}
func FloatRound(f float64, n int) float64 {
p := math.Pow10(n)
return math.Floor(f*p+0.5) / p
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}
func Limit360(x float64) float64 {
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x = math.Mod(x, 360)
if x < 0 {
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x += 360
}
return x
}
func FR(f float64) float64 {
return FloatRound(f, 14)
}
func Abs(x int) int {
if x < 0 {
return -x
}
return x
}