package asar // import "b612.me/asar" import ( "errors" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) // Flag is a bit field of Entry flags. type Flag uint32 const ( // FlagNone denotes an entry with no flags. FlagNone Flag = 0 // FlagDir denotes a directory entry. FlagDir Flag = 1 << iota // FlagExecutable denotes a file with the executable bit set. FlagExecutable // FlagUnpacked denotes that the entry's contents are not included in // the archive. FlagUnpacked ) // Entry is a file or a folder in an ASAR archive. type Entry struct { Name string Size int64 Offset int64 Flags Flag Parent *Entry Children []*Entry r io.ReaderAt baseOffset int64 } // New creates a new Entry. func New(name string, ra io.ReaderAt, size, offset int64, flags Flag) *Entry { return &Entry{ Name: name, Size: size, Offset: offset, Flags: flags, r: ra, } } // FileInfo returns the os.FileInfo information about the entry. func (e *Entry) FileInfo() os.FileInfo { return fileInfo{e} } type fileInfo struct { e *Entry } func (f fileInfo) Name() string { return f.e.Name } func (f fileInfo) Size() int64 { return f.e.Size } func (f fileInfo) Mode() os.FileMode { if f.e.Flags&FlagDir != 0 { return 0555 | os.ModeDir } if f.e.Flags&FlagExecutable != 0 { return 0555 } return 0444 } func (f fileInfo) ModTime() time.Time { return time.Time{} } func (f fileInfo) IsDir() bool { return f.e.Flags&FlagDir != 0 } func (f fileInfo) Sys() interface{} { return f.e } // Path returns the file path to the entry. // // For example, given the following tree structure: // // root // - sub1 // - sub2 // - file2.jpg // // file2.jpg's path would be: // // sub2/file2.jpg func (e *Entry) Path() string { if e.Parent == nil { return "" } var p []string for e != nil && e.Parent != nil { p = append(p, e.Name) e = e.Parent } l := len(p) / 2 for i := 0; i < l; i++ { j := len(p) - i - 1 p[i], p[j] = p[j], p[i] } return strings.Join(p, "/") } // Open returns an *io.SectionReader of the entry's contents. nil is returned if // the entry cannot be opened (e.g. because it is a directory). func (e *Entry) Open() *io.SectionReader { if e.Flags&FlagDir != 0 || e.Flags&FlagUnpacked != 0 { return nil } return io.NewSectionReader(e.r, e.baseOffset+e.Offset, e.Size) } // WriteTo writes the entry's contents to the given writer. nil is returned if the entry cannot // be opened (e.g. if the entry is a directory). func (e *Entry) WriteTo(w io.Writer) (n int64, err error) { r := e.Open() if r == nil { return 0, errors.New("asar: entry cannot be opened") } return io.Copy(w, r) } // Bytes returns the entry's contents as a byte slice. nil is returned if the // entry cannot be read. func (e *Entry) Bytes() []byte { body := e.Open() if body == nil { return nil } b, err := ioutil.ReadAll(body) if err != nil { return nil } return b } // Bytes returns the entry's contents as a string. nil is returned if the entry // cannot be read. func (e *Entry) String() string { body := e.Bytes() if body == nil { return "" } return string(body) } // Find searches for a sub-entry of the current entry. nil is returned if the // requested sub-entry cannot be found. // // For example, given the following tree structure: // // root // - sub1 // - sub2 // - sub2.1 // - file2.jpg // // The following expression would return the .jpg *Entry: // // root.Find("sub2", "sub2.1", "file2.jpg") func (e *Entry) Find(path ...string) *Entry { pathLoop: for _, name := range path { for _, child := range e.Children { if child.Name == name { e = child continue pathLoop } } return nil } return e } // Walk recursively walks over the entry's children. See filepath.Walk and // filepath.WalkFunc for more information. func (e *Entry) Walk(walkFn filepath.WalkFunc) error { return walk(e, "", walkFn) } func walk(e *Entry, parentPath string, walkFn filepath.WalkFunc) error { for i := 0; i < len(e.Children); i++ { child := e.Children[i] childPath := parentPath + child.Name err := walkFn(childPath, child.FileInfo(), nil) if err == filepath.SkipDir { continue } if err != nil { return err } if child.Flags&FlagDir == 0 { continue } if err := walk(child, childPath+"/", walkFn); err != nil { return err } } return nil } func validFilename(filename string) bool { if filename == "." || filename == ".." { return false } return strings.IndexAny(filename, "\x00\\/") == -1 }